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faizan4

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  1. faizan4

    Ideas for Turrets!

    I really supported the ideas for a Rocket launcher and an Artillery cannon/Grenade launcher. :) The Grenade Launcher Stats: (composed by deadtoyou, subject to change) Weaknesses: Unable to aim lower than 15 degrees. The reload time should be twice that of Shaft, but the damage would be increased as a result. The turn radius would be more than Railgun but less than Shaft. Once in MiniMap mode, you are immobilized and vulnerable. Enemy team will see the laser point on the ground where the impact point will be. Strenths: Very high damage, almost as much as Shaft. The ability to hit targets under cover. The damage would be split between 3 grenades, allowing for a bigger hit radius. 3 grenades fired consecutively equals the damage of 1 shot. Holding down space would bring up a 2D version of the map, allowing you to hit targets anywhere on any map. This option would have a weakness, though: You cannot see the enemy team, just the map, meaning you have to pick your targets BEFORE you fire. The map will show you where your turret is pointing, and where the impact point will be in the form of red crosshairs.(changable by using the Arrow Keys or W, A, S, and D)
  2. it is a good idea for new.ithink it is between hunter and viking
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