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lordzaltak

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  1. lordzaltak

    Ideas for Turrets!

    This idea may have already been said, but I have not read, so I will propose it here. Shocker or Zeus or Thor or Mjolnir A very close range turret that does limited damage (slightly less than smokey) but, like smokey, it has a percentage of critical. It would be an EMP gun, or Electro Magnetic Pulse gun. Its critical hit will display a similar animation to the smokey crit, but it will make the afflicted tank short out. It will be unable to use the drive train (unable to move) and it will be unable to rotate the turret. It may still fire, but it cannot move for a starter time of 3 seconds. The stun time can be upgraded in the garage.
  2. lordzaltak

    Ideas for Turrets!

    That is where my idea (page 4 I believe) would come in handy. Yes, I am advocating hard. The game needs at least 1 more real-life like turret, and at least it needs another turret designed for heavys. It would make the gameplay more diverse by encouraging players to use Titan or Mammoth. The game needs more turrets like this, so if any admins are looking at this, here is a suggestion.
  3. lordzaltak

    Ideas for Turrets!

    I propose a turret that is like a real life battleship turret. I don't have a name for it, but it would be a 3 barrel ship cannon, like those found on the USS Arizona. It would have an extremely slow turning speed, and slow-ish reload speed, and no AOE, but it would fire the three barrels in 3/4 of a second intervals, and it would do pretty decent damage, and have lots of recoil. It would be suggested for use with larger or heavier tanks.
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