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Posts
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Everything posted by GreeneScale
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Yes! #BringBackSemyon!
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Here is my entry
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I think a few of the reasons you guys think richo, icida, rail, and fire are op is because MOST of you use hornets or wasps. If you use a mammoth or something heavy, you can watch the turret's ammo run out and kill them. or it will take like 4 shots just to kill you
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I feel like I would like this contest, BUT I only have a chromebook :( :angry:
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congrats! :D
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OMG!!!!!! YESSSSSSSSSS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Thanks so much guys!!!!!!
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I like this one
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The jabberwocky This is horrible I know WORD COUNT: 158
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When do we get the crystals?
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Greek myths?
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YESSS!!! Thanks guys
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Amazing tanki puns! :P
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category Ideas for Hulls and Overdrives!
GreeneScale replied to Ilia.ArchangeI in Ideas and Suggestions
guess your right vulcan has some knockback, thunder kinda, rail kinda, wait Hammer but yeah probably not the best idea -
Thanks for the compliment and the changes! :)
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category Ideas for Hulls and Overdrives!
GreeneScale replied to Ilia.ArchangeI in Ideas and Suggestions
You can use your turrets impact force to dodge -
Here's my idea THE LUMINIZER When you hit space, it attacks by making a large circle of light in front of it on any object in front of it. The farther the light goes the larger the circle is, but the less damage it does. http://prntscr.com/92ptok Any enemy tank in the circle takes damage per second. Max Damage Range of max damage Radius of the AOE per 6 range Turret Rotation Speed Reload Time M0 23 18 1 cm from perspective 50 15 M1 30 22 1.5 cm 54 14.3 M2 37 26 2 cm 56 14 M3 50 34 3 cm 60 14.5 I don't know the ranks and costs, maybe you could give me balanced prices and ranks. The damage is like firebird, freeze, or icida. Here are the pics http://prntscr.com/92povh
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How about one where you can capture points, flags, or you can kill enemies in one battle. kills are worth one point, 10 seconds you get two points from captured points, and flags a worth 30 points. The team with the most total points wins.
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I just noticed that a lot of these could easily be played by a group of people without needing a special gamemode! :P
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Juggernaut One person is randomly chosen as the juggernaut, He gets x4 armor and x2 damage and speed. Everyone else is trying to kill him. Whoever kills him becomes the juggernaut. Everyone has a kill count from all of the kills they have and whoever has the most at the end wins. The last juggernaut gets a small crystal bonus for surviving that long. The Juggernaut cannot drug.
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Yes, if anyone would like to do it
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I know, I would make my own clan, but 7 members are needed, I don't have that many thanks for the advice though Also I don't feel I can do everything I need to be worthwhile to a clan
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Making Tanki a Strategy Game
GreeneScale replied to GreeneScale in Making Tanki a Strategy Game Archive
I like tanki, I like strategy games I have a way to make tanki a strategy game. But first I need a group of people to help me. If you would like to be one of group I would like to know your preferred weapon and hull. It would also help if you would tell from one to ten how good you feel you are at strategy games and at using your preferred weapon/hull. It would also be easier if you were about the same rank as me, but lower would be fine. So here's my idea. Some of you will be leaders of different branches, like ranged, snipers, flaggers, or close range. So in each battle you would report everything that happened to your unit. And in a large battle it would be easy to make a strong and strategic team. Please tell me if you would like to learn more, I know this is explained really bad. Think about having multiple squads to make the battle much easier. -
I feel that freeze should be changed a bit, maybe less damage but more range and better freezing effect
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category Ideas for Hulls and Overdrives!
GreeneScale replied to Ilia.ArchangeI in Ideas and Suggestions
Here's an idea. It's called the Hummingbird. It can't be controlled by the arrow keys. It only can be moved by the knockback force of the turret. It gains momentum very quickly going from speed 2-4 in one ricochet shot at m0. 2-5 at m1. 2-6 at m2. 2-8 at m3. You can stop it by hitting any arrow key. Its armor is approximately equal to a Viking's. It wouldn't lose momentum unless you hit an arrow key or run into a wall. Also shooting towards the direction you are going slows you down.
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