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r_Sniper.Shot0

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  1. r_Sniper.Shot0

    Let's Discuss Railgun!

    I agree!
  2. r_Sniper.Shot0

    Let's Discuss Paints!

    In my opinion, paints are a waste until about Brigadier or Major-ish. There are always better paints compared to other ones (e.g: Prodigi and Digital, Clay and Spark, Inferno and Python, etc...) and it makes much more sense to save up for the best paint against a single turret rather than for an M2 or M1 paint. I'm using Forester, and I don't think I'll switch any time soon. There isn't any need. I used to have a Captian account, and I wasted so many crystals on paints over equipment. They really aren't worth it until Major and above, I would say.
  3. r_Sniper.Shot0

    Let's Discuss Smoky!

    I find Smoky to be the best skill teacher. Requires everything needed to teach Skills, but is easier to learn than Railgun. I've read some of @Lord-of-the-Snipers posts on Hornet-Failgun topic and here. And I completely agree! That's how I'm building up my skills! (I was a Capitan, until that account got hacked. But I never learned how to use Railgun and Smoky effectively. Now, that's all I use!
  4. r_Sniper.Shot0

    Let's Discuss Shaft!

    Ok, fine, you beat me in this arguement :P Everyone has their own style of play. I guess it was wrong of me to unfairly judge people's playing styles. Sorry,
  5. r_Sniper.Shot0

    Let's Discuss Shaft!

    That is true, I guess. It's just annoying. Everyone is entitled to their own opinion. The quote below is quite funny though :D! It is true, I guess. Sorry, I unfairly judged a playing style which I thought was "Nooby". I guess everyone is entitled to their own opinions!
  6. r_Sniper.Shot0

    Let's Discuss Railgun!

    Hornet/Railgun and Wasp/Railgun are absolutely awesome! Though they are overused, they really require skill and are fun to play with!
  7. r_Sniper.Shot0

    Gold Boxes!

    Got my 1st gold! Map: Barda DM Hull: Hornet Turret: Railgun It fell on the ledge, right by the red base in a CTF game where the flag is held. Unfortunately, I deleted my own screen shot while cleaning up my computer (deleting files, etc...) :(
  8. r_Sniper.Shot0

    Let's Discuss Shaft!

    No problem. :)
  9. r_Sniper.Shot0

    Let's Discuss Shaft!

    Please read my second post. "Can you beat an opponent skilled as same as you while opponent who using smoky or railgun and you are using shaft? If this answer is "No", this paragraph is fully wrong." Of course you can. But you said skilled, mind you. I was referring to a "noob" shafter. Thank you,
  10. r_Sniper.Shot0

    Let's Discuss Shaft!

    I don't think you realized I said that I have no problem Skilled Shaft users. I have problems, however, with how players don't learn basic skills with it (most of time!) Of course, there are many skilled shafters that actually have skill and don't just sit in a heavy hull and turn their turret and have situational awareness (tough with shaft, it requires a lot of awareness at higher ranks.) I also forgot to add it is so overused at this rank too. However, everyone is entitled to their own opinion. I have no problem that you disagree with me. I'm pretty sure, however, that a shafter at Major (you!) probably has basic skills if not advanced skills. I don't have a problem with skilled shafters. But what about the shafters that can't turn their turret? Can't aim in arcade mode? That is my issue concerning shaft. Thanks,
  11. r_Sniper.Shot0

    [Forum Game] 1,000,000 Posts

    7743 I wonder what will happen when we get there. Do we get to throw a party or something? ^_^
  12. r_Sniper.Shot0

    Let's Discuss Shaft!

    I really dislike this turret. At this rank, very few people know how to turn their turret (I do! Well, that's because I used to have another account, until it got hacked. It was a Capitan.) but it gets even worse with Shaft. It really involves nearly zero skill, if any at all. There's another problem with Shaft that also goes unnoticed. I call it "The Problem". What is the problem? Well, since M0 Shaft has farily good stats (and M1 Shaft too!) people tend to buy it. They stop using every weapon and just use Shaft. It doesn't even matter anymore. The "Shafter" usually doesn't learn how to turn his turret, and since everyone runs in a straight line until about Warrent Officer 1, you can see how easy it is to aim and massacre the enemy. However, past Warrent Officer 5, the game changes. Players no longer are easy targets. No, skilled players start to emerge and make their mark. They don't drive in straight lines and they trick the enemy. The Shafter, not being able to turn his turret, simply won't be able to kill this player. He misses the 1st shot, when he jukes the shaft and tricks him. He then fires a shot at him and connects. The shaft is now damaged. In Arcade Mode, it isn't even fair. Players don't learn how to turn to turret, so they usually miss every arcade shot they take, and certainly less than a Shafter who can turn their turrets. However, I have no problem with skilled shafters that can use normal skills in battle (turning their turret, etc.) but the lack of that at this rank is astonishing. Luckily, being very skilled at this rank (since I was a Capitan), I find it quite easy to dodge them with my Hornet or Wasp, and take them out with my Railgun or Smoky. Signing out,
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