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Esc+Enter, my guy.
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Imagine if all that guess work/spamming resulted in low damage. There'd be people complaining about Magnum still, especially the users.
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As you can imagine my main problem is keeping people in range long enough to get damage in. I initially did Firebird, but it was so ineffective at everything but point blank range I quickly switched to Freeze instead. Freeze is a lot easier since it slows things down to your level, but again I can't pursue anything. My thinking is the increased range will let me slow them from further away then close the distance on my prey and eliminate them. Melee Titan is certainly an interesting combo, very camp heavy, but it's undeniably the best 1v1 fighter when you can make enemies come to you.
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So what about those longer range alts on Firebird/Freeze? I'm doing a joke account where my main combo is Titan-Freeze, I was wondering if that would help ensnare more prey for the mighty Dragon tank.
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Ignore it. Rise above, focus on the game.
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Do they deal the same damage as regular mines? Because I'm very good at making direct hits and if so I think it might be better than RGC for me.
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It look's like the Devs are moving Tanki X to Tanki Online
The-Operator219 replied to kestrel in Archive
Maybe more of them will be focused on one project and updates will be more frequent in general. -
I've never had something specific like that since most of the time I play an indirect support role, but any time my team is just the right level of aggressive/defensive to where you can tell everyone's chipping in is the best. I wish every game was like this.
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Zis-30 mode. Hide in tunnels and other unexpected places and blast people at low elevations/high power like a gun emplacement.
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Implying anyone at the lower ranks is new to the game.
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If the implication is they're no-lifers then somehow I'm a savant. I barely play anymore and I've already adjusted to the new meta from a nearly year-long hiatus. If you spend every waking moment playing this game and you still can't manage to develop gamesense that's just sad.
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Maybe they should make it point where it isn't actually aiming like they did with Shaft. That seems to be common practice: Have a long-running functional system then ruin it with one new variable and then plug their ears and go "lalalalala" when people tell them how they messed up.
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I don't know how most of my teammates manage to take a shower in the morning without somehow drowning themselves with how they play.
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To this day my most satisfying overdrive use was with a Wasp on Highways. I had gone inside a Titan's dome that almost the entire enemy team was bunched up in and moshpitted myself on top of all of them. I guess they didn't even consider me a threat or something because I managed to stay up there the entire duration of the dome and then drop my bomb right in the middle of all of them. Being high up on the central bridge, the funniest part wasn't the obscene killfeed after. It was watching them all trying to unpack themselves from the giant huddle they had to be in to all fit in the dome and jump off in a blind panic.
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That's the thing with Railgun, it's very strong when you team up with another Railgun or Thunder. The damage output is enough to eliminate everything that isn't a Dictator.
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