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Review [Special] A Test in Review: The Matchmaking System
Ashley98 replied to Yisroel.Rabin in Newspaper Archive
Agree m8. They are acting like weak unable to accept the truth -
Review [Special] A Test in Review: The Matchmaking System
Ashley98 replied to Yisroel.Rabin in Newspaper Archive
Agree for once they could listen to the community and stop pointing out the VERY FEW that actually ''like'' the update. Tanki will sooner or later be dead if they continue implementing updates as bad as the MMS. -
And it's pay to win. They are greedy.
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Agree m8 the update sucks
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Well you can only be forced to play in a randomly chosen map (You don't have the ability to chose the map) and hope you don't get in a team that is going to get dominated as this happens very often.
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I don't like the idea of this update. You should simply implement competitive battles and leave the battle list as it was. Also, I don't like being forced to play on a randomly chosen map in order to finish the missions and VERY often one team has absolute control of the other. And You should add the missions button back where it was as I can't track the progress when I am in a battle. But PLEASE leave the battle list AS IT WAS with randomly created battles on the top and pro battles below. And you aren't giving the players ANY freedom ever since the ''missions can only be completed in non-pro battles''. I am seriously thinking about quitting this game as it became pay-to-win. I can't stress enough how bad your updates are lately so just LEAVE THE BATTLE LIST AND MISSIONS AS THEY WERE and add a simple competitive menu. I hope at least one of you devs sees this. BTW go check your Open testing of Matchmaking system and see how many dislikes it has. Seriously add a new hull or or something but don't make the daily missions even harder to complete. TY.
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I'd leave this one ''overdrive'' as it is. The only thing I would add is a simple vote in the beginning of the match (You can vote either for yes or no)
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In my opinion, the whole thing sucks...When using fast rotation turret, I just get confused, especially when using Hornet...I really don't like the experiment...Although if you apply it, please decrease the 'intensity' of it.Thank you.
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A new supply would be the Spring supply...It would be placed as a mine and it would throw the tank into air and when it would land, it would explode causing splash damage like thunder that is only effective to the enemy team...The flag would stay at the place of death.. -_- :D
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