-
Posts
100 -
Joined
-
Last visited
Reputation
69 Good-
Wow, two coinboxes bought for 40 tankoins. I got: 15 Batteries 1 Tankoin Don't buy this stuff.
-
Why stop with the modules? Each paint can be split to different colors that each costs crystals. Each hull needs wheels and chains that can be bought separately and upgraded for speed, an engine that can be upgraded for power and a shift gear for acceleration. Each turret needs ammunition to fire, oil that can be upgraded for better rotation and a cleaning team so it will not stuck during battle. I have many more brilliant ideas to keep the game interesting, but with no players. Just message me.
-
It is awful. I was waiting for more than a minutue and a half to play and then I left the waiting room. If I enter the game, I want to do it immediately. BTW I do not see the missions button, so I cannot get the rewards for completing them Nice idea, wrong consequences.
-
I think an overdrive can be established, but once the overdrive is finished, the the tank is destroyed. So a tanked will use the overdrive cleverly because he knows that he is a goner once the overdrive is done.
-
Valid Selecting drop location for Gold Boxes from supplies
galziv01 replied to IJN09 in Ideas and Suggestions
I think that pressing 6 will drop the gold box in the closest drop zone of where dropper actually is. In every map there are several drop zones for gold boxes so no need to go in spectator mode or actually search the map. This can be used also smartly. For example there is a drop zone for a gold box in Kungur map behind the buildings and the dropper can just be there and let everyone else search for the drop zone. Or he can use the drop zone in a far place and then dash to get the flag while everyone else is going in the opposite direction. This way a Gold box can be a part of the strategy in the game. -
Golds, Modules and Equipment Giveaway plus X2 Funds
galziv01 replied to theFiringHand in Contests Archive
I killed myself 1200 times. Why don't I get a reward? (just kidding...) -
Someone from the devs or management played today with the magnum turret on Madness CTF. He nail two tanks together (one was me) and then killed me again in mid range. It seems the ballistic route is shown during the shell flight. When I came close with my freeze, he had to back up. After killing him, he left the battle.
-
Patch Update #441 - Changes to Isida, Hammer and Shaft, and other changes
galziv01 replied to theFiringHand in News Archive
What about missions "destroy enemies" and "earn XXX in DM matches"? With Isida it takes now much more time to achieve these goals since the overall damage is lower now with full magazine. Do you plan to solve that? -
Patch Update #441 - Changes to Isida, Hammer and Shaft, and other changes
galziv01 replied to theFiringHand in News Archive
because attack is more important then armor and with vampirism he got some kind of defense when attacking. -
Patch Update #441 - Changes to Isida, Hammer and Shaft, and other changes
galziv01 replied to theFiringHand in News Archive
correct -
Patch Update #441 - Changes to Isida, Hammer and Shaft, and other changes
galziv01 replied to theFiringHand in News Archive
What if Isida is the only M3 my son's account has? He MU'ed it to 43/50 leaving all other equipment in M2 and lower. There are missions of DM, so when playing he gets D/L smaller than he used to, because he cannot kill two tanks in one magazine. And after emptying the magazine, he has to wait a long time before he can attack again. In order to compete, he uses a lot of drugs just to stay alive. -
Patch Update #441 - Changes to Isida, Hammer and Shaft, and other changes
galziv01 replied to theFiringHand in News Archive
No, it was 9 seconds. The amount of energy was 1000 and the energy consumption was 111 in the old parameters of isida. Check the history of Wiki and stop spreading incorrect information, please. -
Patch Update #441 - Changes to Isida, Hammer and Shaft, and other changes
galziv01 replied to theFiringHand in News Archive
BTW is there anyone who uses Isida and thinks that the new parameters are fine? I read the whole topic and did not find a single one. -
Patch Update #441 - Changes to Isida, Hammer and Shaft, and other changes
galziv01 replied to theFiringHand in News Archive
My math was wrong, because I did not consider the self healing. Meaning that the old Isida gave 5580 damage on a span of 9 seconds and also received 558 of self healing during those 9 seconds having an effective 6138 together. Compare that to 4250.of the current M4 isida. -
Patch Update #441 - Changes to Isida, Hammer and Shaft, and other changes
galziv01 replied to theFiringHand in News Archive
After killing one tank you have no energy to kill another. You just wait for the bar to fill. Since you are isida, and you attack at closr range, you cannot hide. Sitting duck.