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There is a tricky part! I am not aware of this particual game but general logic goes that way. They offer things for sale = VIRTUAL THINGS - not governed as international goods, not guaranteed. Most companies aka "Freemium games" treat it donation, although they commercialise as goods (In this case as in most of cases it can be taken to court - false commercial approach). The part where you see it as its transaction is fictional or problematic. Because it is regarded as donation and crystals you get is as their free choice of saying Thank you! - it goes down like that they actually do not have obligation or can change the amount of crystals they give you! Second part! The whole point of game? As a player you cannot say what is the point of game. As developer sees it, which I am pretty sure its their fun project which turned into money making business. "when a business entity creates a situation where the paying customers aren't enjoying themselves, the onus is on the business entity to remedy the situation asap." - Any particual law on this or just your interpretation? Always read the rules of game, transaction and etc. These determine what one has right to do, and the other do not. Obligation duties, although there are also international laws - and in this case many gets violated - but no one cares as its only a minor part of economy. And the customers are too young to undertand. Inflation and deflation are the key methonds of MMO-s depending what type of "goods" they sell. Systematically rigged as they are the holders of "Bank". And the best part of it is : it works mate! Thats all that matters. Much of it depends where you game is registered. Mafioza made a nice post! Although he is Forum moderator. Should protect the system and hide the information, yet put it nicely in words. I would take that as he/she does not get paid :) For more information google Freemium. Most business journals have put load of though on them. General idea to remember: never participate. If the Free part is enough to have fun go for it. Never put in a dime. Two reasons. First 50% will get addicted put in another and another till mommy gets mad. And the rest just second after will understand they just through away yesterdays paycheck for virutal toilet paper! Hope you get the idea!
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So you do need to be clever to use it? Facepalm to Tankis playerbase if this their standard of being clever. A little bit offtopic question. I also recognized that once I levelled up Home server changed and when switching servers different ranks play there. But is there any server based on location - to reduce lag? Like nearest server to my location any way to define that or are all servers at same place as thus far I have not found any specific so I could play bigger maps.
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-_- Tanki Online customer support logic -_- getting worse... over time
r_Tampona0 replied to applications_tanki in Archive
Ever wondered why so many people leave when gold box arrives or maybe they did not leave but were lagged out? Could there be a connection? The connection that there is quite simple software to create manual lag, and you with high spec PC player will probably have 25% of enemies less to fight and other 25% who lagg like hell? Google has always been the friend of smart peoples. Custom support for crying kidz. -
"Birds of feather flock together". This forum is Best example of Freemium game playerbase. How short-minded they are and how they express it! So go along and bleep with the sheep, while Wolf howls in your garden!
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-_- Tanki Online customer support logic -_- getting worse... over time
r_Tampona0 replied to applications_tanki in Archive
So If I buy gear with different IP - then I can later claim that it was scam/hack etc. There is different method to see if account has been accesed by another player! And it is so easy to make it sure. Even if you speak truth, let me enlighten you! This game is called Freemium finance game. Meaning high playerbase + low support = PROFIT. Why would they return the crystals if they can claim otherwise and either encourage you to make new account and cash in your next money. As its high piayerbase even if you leave with frustrated no one cares as PROFIT MATTERS! Before wasting your money into virtual world make sure it is going to right place! Lesson learned. If not you are free and welcome to make same mistake again. Or google before about Tanki policy and how easy is to crack their games code? Just to let you know - the forum accounts are at higher risk :) So use different forum account! -
http://en.tankiforum.com/index.php?showtopic=262326 I triple that! Awesome way to earn 15000+ crystals in 60 minute maps. At first just play with your friends random and let other team think they are on winning side after 30 minute place a dummy account... if points go too high on your team.. just stop playing and play with the dummy. Or even 2 dummies after 30-40 minute play if empty spot appears.. easiest way to farm. Of course there it he second method which most clans use - as I take you already know it. And how useful it is. Wasp+flame and equal point killing with team switch modes. Just need to know the difference in game-modes and how they affect crystal base - or if they do at all :)
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Yes! But it is not an argument against it. If you could eliminate 75% of non favourable game-play strategy, then everyone should go for it. We have hardly 25% of people who know how to use proxy routing etc to make later workarounds. As you can see above the most avarage tanki player can´t evan evalute person by what one is saying not even make difference of straightforwad question and rhetoric one. This only proves that this game does not even have simpliest of method against farming. Even report section puts more effort in players who use non-tolerant language than other modes of rule breaking.
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First rule of education of internet? Word "noob" in ones dictionary proves ones poor self image, lack of confident to speak up in this particular context. If I "cant understand such simple"...? Such simple what? Is that even a sentence? First of all my education is not your concern. Second I am not native in english and therefore do not point finger, but FYI google translator could even communicate better aka use it to translate whatever you speak better than english. To me it seems I made quite straightforward question? Why you still diverge the topic with nonsense. That you have played other multiplayer games or etc.. does not make you more knowledable. And if you have to you claim that Tankionline is doing well considered all things done or in this case not done anything past 3 years? If you have played other games then you ought to know, that even indie one person made flash, java etc games have pretty strong first line defense - not allowing to have online more than one person per connection, not even virtualbox could penetrate it, unless you have mutiple internet connection routes. So you are saying developers team of tanki, who do get paid can´t use that? Or there might be a slight political issue of "usefulness of farming"? Which you either try to hide or are not aware of at all? I never said one acc per IP - i do have many as for different playstyles. I have many ranks. In low levels its hard to detect, most players are really random and it goes unnoticed, thats why its easy here. On high levels its harder as it raises question why such high level account sits 60 minutes of game just in oppsite team with 0 kill and over 80 deaths? On low levels its so common. There are various ways of farming. The old one where you made 10 accs in ffa - is not so useful anymore as the gold-crystal box change and etc. Yes and no! 1 acc per network online at least helps to reduce the issue. Atm i can put up quite a lot of accounts on my decent PC. Even laptop could run, 3 at good levels. At least it reduces the farming issue. There are different methods. I am not IT guy, therefore I lack the depth knowledge, but various programs, games, systems, databases use different methods: some limit that only one connection is allowed by one internet - bad side is that you cant play with your friends from same connection. Some use the PC way: some can even edit it that level that virtual box in standard settings is blocked - but generally its easy workaround. But in conculsion it would eliminate the lower base of farmers! Therefore reducing the isse. You can eliminate the issue - as people adapt to situation and there are always smart workarounds as in modern technological world.
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Its becoming even a greater joke here! Why would someone log into same account with 10 times? Why? Second It takes time? 3-years is not enough for you. Time is constant! How we use it is relevant. If you know so much and everything then you should be aware of the constant news feed about random small implementations into game - but no time to fix major problem? Just do not waste time - as its relevent by reply another post overlayed by tautology. Make it have a context or just leave it.
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Are you just troll or literally feeble? First you deny the problem - saying you cant do multi borwser logging? Then you claim that it is new problem and "we" cant expect them to solve that so easily. And for the finale you mock that you know omre than I. I never claimed I know more. I just stated the problem that was here more than 3 years ago and still is? How come you just play smart, deny it, then pathetically defend developers not solving the first and the still common fault in system. I am just amazed of this forums players. Good if you know IT, then you should, as you know other games, then it is not so hard to implement system to not allow it and I do not mean IP ban, or linking it with one IP. It is just generaly synonyme as not everyone is from IT field. Just lame how you play smart, deny at first, and lastly defend and self-righteously claim to be superior in knowledge without sharing it? But do not worry I am used with that! Most people are pathetic in general, its their nature!
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Yes, my IT level is at level just working with my linux, basic commands and etc. Just used the word as non IT community generally explains it to limit account play. I do not meant registring an account, just being online - no need to explain the tech behind it as I would not understand it, but as far as I have heard, seen - it is the main logic how to prevent multi account playing at same time. Therefore I take it as rather easy mechanism to prevent it. About your second comment. I know :) This is the worst case, so does 100% freemium games :) Who understands economy will understand why its good for devs to have mechanism to print in-game-money and in certain cases, like these to help playerbase to do the same. And for myself, as it proved to be waste of time thread! After 6000 posts you ought to know its not a yesterdays problem and as Johnsmith explained!
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http://tankionline.com/battle-en.html#/server=EN7&battle=fffffff8beb25bde En7 server. Instead of time there is 0-79 : 0-19 It seems to be stuck? How to end it, without losing an hour of gameplay and to get battle funds. - It got solved! Just 30 minute battle turned into 2 and half hour game, with 15 000 + crystals! It seemed moderation, admin ended it! But how common it is and what are the causes? Anyone else has come across similar situation.
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I agree on every word. Its the world things go nowadays. Once the playerbase is not aware of mechanisms, economy its easy to exploit. Especially new players who do not see the past changes. Thats idea of micro-financing, using people ignorance that today they get advantage, and pressing on their hopes that they believe it would last!
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I was thinking of it. It was not the case. I am not total newcomer here. It was not even last second press of drug-supply and hit. We made sure of it.
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Its the way game world, and in particual this game as well is developing. Micro-financing game. To buy every possible advantage available. Micro-upgrade, boosts, druggs. And it only deepens! The battle is long past who has better Hull-Turret and skill level.
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