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Good Game! Good luck To both of you! I hope AD comes back and wins!
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OK, so I was wondering if how many likes this will get, and I will give you guys the test server link and how to get in without an invite code, and give you all tip's if you need them, that is if this gets lots of likes, start likening... NOW
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Three guns, first is like a rocket launcher as already mentioned, it does a barrage of weak missals to a area of enemy's. Great for mid-long ranged battles and hurting a bunch of enemy's. Works well with any hull and mid maps .Second is like s smasher, it is a big hammer attached to your hull. It is a turret where you go up to the enemy you must be very close to touching them or touching them. When you fire it swings the hammer on to the enemy doing great damage. Do to it's damage it would have a long reload time... It would be great for small maps, and getting rid of someone who is puppy guarding. Best if used from the back and for hit and run tactics. Works best with light hulls. Finally is a mortar like weapon. It fires a ball at where you aim, and is deadly to anything in it's blast of space it's even stronger where it hits... It would take very long to reload due to it's devastation. It would be great at destroying hordes of enemy's. Best in mid to large maps and distance. It would be best with mid and heavy hulls, and would work well even when in cover, very good in mid to large maps. Only down side is reload time, and you would be in trouble if someone attack's you with a short range weapon. So those are my ideas please state your opinion.
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oh crap sorry just found out that there is a special place for things like this sorry I will move this over there...
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So I was thinking that there should be these three new guns, however they would need some work, so they are not over or under powered. The first gun is rocker artillery, it would be like a somewhat upward angle gun that fires a barrage of weak missiles, for a little bit of time, then it reloads and repeats the proses etc. This gun would be like a sub to twins, that is good at doing a little damage to lots of enemy's. .The next gun is like a big smasher, it is VERY like up against enemy close turret that is very strong, if you drive up to the enemy tank, it brings the big hammer down and smashes the enemy tank doing lost of damage, then the reload time would depend on how strong the damage is, probably a long time though, like 20 seconds. It would be great to use in small maps, and if you want to destroy a guy puppy guarding an enemy flag, it would be best used from the back, as a hit and go turret.My finale turret idea is a turret that is like a mortar. It fires a large ball in the air, into a general are that you aim at, it does huge amount of damage in that are, even more where it hits, this gun would take a very long time to reload, and would turn slow but would be very effective in eliminating large groups of enemy's at med-distant rang, it might be too over powered. So those are my ideas and please state your opinion.
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