I have a few tank designs that I'm working on... in short words...
the most completed one has a gun that does splash dmg like thunder, and has a semi-sniping ability [as in it can pinpoint an enemy's location]. it would have a dmg between thunder and shaft and a critical chance system like smoky. with a loading speed of about 2.35 - 4.05. it's name would be shellshock or something along those lines]
- the first alteration is the removal of the splash dmg that would increase the loading speed [2.05 - 2.35]
- the second alteration will remove the semi-sniping feature, but increase the loading speed yet again [1.7 - 2.05]
the hull fits between viking and titan in hp and armor, but has a speed between viking and hornet due to a very powerful engine [1.500 - 2.000 hp in M0]. it's name would be vihor [meaning whirlwind in cerbo-croatian]. as you can guess... it would be even harder than hornet to drive due to drift. paired with shellshock [the gun above]... it would be a strong combination, but not way too strong [i hope lol].
also there would be a paint called cameleon that would have the ability to blend in with it's background [at least towards the enemy] that would have a protection module with the same name that would protect against: isida, railgun, firebird, magnum, shellshock and striker [as in potential protection... depending on ehich combo the design team thinks should be implemented made of 3 paints chosen from the previous 6].
i have posted [uploaded] its current stage to deviantart and some people that have liked it have shared it to google. it was initially designed in for a forum on alternative history so... i designed some machineguns.