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TheCat35

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  1. TheCat35

    Ideas for Turrets!

    xD I love cats. They can like some kind of claws that can deal damage to tanks.
  2. TheCat35

    Ideas for Turrets!

    That's kinda cool. I have some questions for you. Is it short-ranged,medium ranged or long ranged?What's the max damage? What do you think of my idea? http://en.tankiforum.com/index.php?showtopic=249967&page=55
  3. TheCat35

    Ideas for Turrets!

    Oh yeah I forgot to tell you that. :P I knew there was going to be questions. 1st Q:How does the turret do damage if there is only a shield that is unable to damage enemies (not to mention that when we are under fire, that is precisely when we most want to fire back)? A:You fire the wave by pressing spacebar. 2nd Q:How do you activate the gun (if there is a gun) if the space bar only activates the shield? A:You shoot using spacebar while to activate the shield,you hold spacebar like when you want to turn to scope mode in shaft. 3rd Q:What do you think of my suggestion? A:Well,I think it's pretty nice but still a little overpowered because you'll give campers a good advantage.They'll mount this gun to their medium or heavy hull and start camping until someone comes.When someone comes the camper doesn't have to move but just press spacebar over and over and the turret will never miss its shots.When they try to sneak up on you your turret just starts shoot at him when you press spacebar so it isn't fair it auto detects everything that is near.I thought turrets have to be mastered to use the best of the turret's advantages.You need skill to do that and training.But Area 51 doesn't,it just fires and fires then reloads then fires again.So recruits can just kill everyone without skill.They'll never even miss a shot.But since it is limited ranged,long ranged weapons can't get damaged if there far away so your turret is just fine.But i think it's a great idea so great job. :D
  4. TheCat35

    Ideas for Turrets!

    Thanks for liking my idea.I worked hard on it. And re balanced it with other weapons so it isn't too overpowered and under powered. ^_^
  5. TheCat35

    Ideas for Turrets!

    You deal damage by shooting a blue wave like thing like this ) Also you can't shoot if you're on shield.To shoot you press spacebar but your reload bar has to be full.Your reload bar turns to your shield's health when you activate shield so if the shield takes damage,you can't shoot even if you deactivate shield unless the reload bar is full.
  6. TheCat35

    Ideas for Turrets!

    I have a idea for a turret.It's called shielder.You can activate a shield by holding spacebar and deactivate the shield by letting go of the spacebar.The shield has health so it depends on how much health it has.You can't damage enemies when your in shield mode.If your shield lost all of its health,you have to reload.The shield only protects you where your turret is facing so if your shield is facing north,an enemy in the south can still damage you unless you turn your turret to the south before the enemy shoots you.This turret is short-ranged.In fact Shielder M3's range is just a little more than Isida M0,which makes shielder the shortest ranged turret ever in M3. Here are the characteristics: Modification: M0 M1 M2 M3 Rank Available: Master Corporal Warrant Officer 4 Major Fieldmarshal Price: 500 30,000 90,300 236,700 Damage: 0.7 7.0 91.0 136.5 Reload Speed: 17.0 15.0 12.7 10.2 Rotation Speed: 27.0 57.0 90.0 125.0 Range: 3.7 7.7 12.0 16.5 Shield Health: 47 97 150 205 B) Pros: -It has a shield -It has high damage when M3 <_< Cons: -When shield on,it only defends where the turret is facing -The shortest ranged turret even in M3 -Very Low Damage when M0 Like this Post if you like my idea. :)
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