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ghost-guns

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Everything posted by ghost-guns

  1. Nice but I'm saving for railgun :(
  2. ghost-guns

    Weapon not being equipped during battle

    I sometimes try to equip a different weapon during battle but I still have the old one when I re-spawn. It takes a few tries until finally works. -_-
  3. ghost-guns

    Let's Discuss Isida!

    It might have been luck of the draw (i.e kill stealing from others). They were hunter m4 isida m4 without supplies.
  4. ghost-guns

    Do TO developers care?

    The introduction of protection modules caused a big inbalance. Lots of older players have zeus, clay, prodigi, emerald etc with 50% protection.
  5. ghost-guns

    Let's Discuss Isida!

    I've seen isida finish 1st place in many deathmatches, but they were M4.
  6. They probably opened the account back in 2012 when things unlocked early. Also notice they bought 250,000 crystals (snowflake paint), hence the M3 frezzer. Tbh, this game is much more enjoyable at warrant officer ranks. More players and easier battles.
  7. I no longer care so much about game balance since playing pro battles. It takes all the stress out of tanki. The strongest turrets in pro battles are shaft and twins.
  8. ghost-guns

    Let's Discuss Micro-Upgrades!

    It's better to have a selection of M3 weapons, rather than one M4. I regularly come into battles where a few people have 50% protection against smoky, which renders it useless. So I switch to something else. Of course you can ignore this advice if you're a buyer...
  9. ghost-guns

    Let's Discuss Hammer!

    Thankfully hammer is useless without supplies. Pro battles all the way.
  10. ghost-guns

    Railgun M2 damage needs to be buffed and Tweak Firebird

    Ricochet needs a buff.
  11. ghost-guns

    Let's Discuss Supplies!

    Just play pro battles (with the spanner blacked out), it is MUCH better. Sometimes I revisit normal battles but my plan is to get rail M3 to unlock XP modes.
  12. ghost-guns

    Let's Discuss Supplies!

    My supplies have begun stacking up since I quit normal battles. RU1/RU2 is the way forward...
  13. I am fine with shaft killing me in one shot as that is the whole point of a shaft. What I am not fine with is a hammer viking running around the battlefield, killing everything in one or two shots. Don't repond to my posts again until you at least reach my rank.
  14. It doesn't really work like that. I used to think the same. At high ranks a mammoth is like a sitting duck as it doesn't have the speed of titan. Also I like to catch flags which is why I use viking as it is the most versitile.
  15. My tank has an armor of 2765. A drugging hammer can do ~2000 damage per shot.
  16. ghost-guns

    CLOSED — Cedric's "Virtual Office"

    There needs to be a supply balance within battles. Some teams drug many times more than the other and that is why almost all battles are inbalanced. When will tanki finally admit this.
  17. ghost-guns

    Is Tanki Dying?

    It's a dead duck. When I joined there were 100,000 plus online every day, now it's complete ****.
  18. ghost-guns

    Let's Discuss Missions!

    Finish first - create an island battle with a limit of 1 flag Collect supplies - make a deathtrack map or skyscrapers Deadmatch - avoid as it's a pointless drug war CTF missions are the easiest
  19. Yeah I know this topic will get ignored but IDK. Hammer is an absolute joke because it can two shot a medium hull like viking or dictator. There is absolutely nothing you can do about it either unless you have a plethora or repair kits (buyer). This is the most unskilled turret in the game and it makes me rage whenever I get killed by one using double damage.
  20. I quit tanki twice in the past. Each time I changed my password so I would never remember it. I quit because of buyers who were wrecking me every game and I was close to throwing my computer across the room :unsure: I have better equipment now but I still get annoyed every now and then. If I ever get to that point again then I will quit tanki for good. It's getting boring anyway.
  21. ghost-guns

    Drug balance in battles

    There needs to be a mechanism whereby one team cannot use a massive amount of supplies when the other team doesn't. Sort of like a ratio. Games are getting ruined all the time because of a drugging inbalance.
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