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USMC_Tank_M67_Zippo

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  1. USMC_Tank_M67_Zippo

    Ideas for Turrets!

    I have been reading many of the suggestions. Many repeated. Some absurd. There is one glaring issue that the designers are neglecting to address and really needs to be incorporated into the game. That is the physical property of the turret. The turret is there. It can be shot at. YET! A player's tracks are pointing to the sky and magically the turret is not there. It sinks into the floor. Come on. Designers please design the tank turret as if they are physically there with the environment.
  2. USMC_Tank_M67_Zippo

    Ideas for Turrets!

    I have an idea for the turrets. But, I don't know how it could be pulled off. When a tank is flipped over. It lays on it's back as if the turret is not there. This of course defies physics. It would be nice if the tank was flipped over it would account for the turret. In addition, when flipped on the side being able to use the barrel to upright the tank would also be good. But, not with out penalty. Make using the barrel to upright the tank throw the shots off a percentage. This would come in useful for firebird and freeze.
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