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ChoochTheMightyTrain

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  1. ChoochTheMightyTrain

    Changes to micro-upgrades

    Anyone know if it costs any more or any less to just by the next level of a turret or hull instead of MUing it all the way?
  2. ChoochTheMightyTrain

    Ideas for Game Modes!

    Attrition Mode - Similar to control points. - Instead of generating points, the control points generate credits for the team that controls them. - Each player gets 1 free spawn in the beginning. - Subsequent respawns cost a predetermined amount of credits. - Respawn cost can be determined by the size of the map and the number of control points. - Respawn cost also will be affected by the turrets and hulls the player is using (an m2 tank will cost more to respawn than an M1tank. - Respawn order will be determined by the order in which the players died. However, if a team is very low on credits, and can only afford to respawn certain players (because they are in cheap tanks), the cheaper players will receive priority. - When a team has no control points, no live tanks, and insufficient credits to respawn any of its players, that team looses and the game is over.
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