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Jurisnik_PZN

Tanker
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Everything posted by Jurisnik_PZN

  1. Jurisnik_PZN

    [Forum Game] The Ban Game

    player aihab1 has been banned for using fancy letters
  2. Jurisnik_PZN

    I have a problem about flash

    thx but it seems that that may have been a bug (not realy i tryed like 20 times) but my game worked today yay
  3. Jurisnik_PZN

    Ideas for Game Modes!

    how about restricted battles-the guy that makes a match can set restrictions on number of different hulls and turrets that can be used (no shafts,all smoky wasps,2 mamoths max etc)
  4. Jurisnik_PZN

    I have a problem about flash

    my tanki worked youst fine bu then one day when there should be imput username and pasword there was like you need to install some wersion of flash so you can play so i did and it didnt work so help ply becuse now i cant play tanki on any device
  5. Jurisnik_PZN

    Ideas for Turrets!

    new gun-The Shrapnel gun similar thing was used in real life 9 shrapnel shells for anti-personel and more like the suggestion the flak shells bringing down bombers basicly imahine the shell of this gun as a glass cube with explosives inside it- when it explodes there is shrapnel flying everywere so as i said this gun would have a meter added to the HUD in the purpuse of it would by for example holding a button we set the range at witch it will explode when it explodes at that range it will do damige in the are but not splash damige- there should be set ammount of shrapnels witch randomly shatter like for example hammers shots so its a gamble but either way you dont have to set up the range you can simply fire-but then it will not explode and it will need direct hit to do damige AND that damige will be only the portion of damige it could have done otherwise now that combined with the kick of the shrapnels hiting you you could lead your enemy to some pretty trickey situations realy opens a room to think for the look i think it should have a long barrel it should be relativly show turning and its shrapnel damige should be incrised from the thunders to compensate for the range setting and the gamble and thats its undetonated hit should have around eh 2 -3 ricos shots i think it would fit into game much more nicely then thunder becuse from my experience 99,9 kills i get in thunder i get from direct hits and indirectly damiging is not really efficant and i get a kill only if they are about to die- ------------this suggestion is to make quite the opposite-the gun that actualy encuriges you to shoot indirectly but still needs skill maybe then te devs will need to add 1 more gun that is damige wise closer to thunder or youst leave thunder in becuse its reload time is quite well timed or they could youst replace that with schrapnel gun too please say somthing on this becuse it seems that a lots of sugestions are youst passing by also support the sugestion of long self heal able hull becuse it would be quite a pair with the schrapnell gun also inj real life flak rounds left dark smoke when they exploded and it can be seen on old films (the dots around planes) so maybe when the round explodes it could leave dark cloud on the batlefield that would work as a tree but dark tree so multiple schrapnel guns on the field could be quite formidable
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