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Like to know why "campers"' like Titan Magnum sit around your base creating a "pocket"for the other team to drive into. I thought this was a team effort.. A rail with one Isa just drove in over and over, in massacre If you are going to camp behind walls because you don't want to get killed, ugh. It's a tank game, tanks die, or at least some do trying to win the game. The world isn't going to fall apart if you K/D ratio takes a bit of a hit, ":camping"' ON our base.
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Same, I am getting the re enter game notice almost every time I complete a game, If, I get to complete a game. A lot of times I have started a game, and got the "re enter'' notice almost immediately. I can complete my life too "normally"' sometimes other than I can't shoot everyone, so I drive around while everyone shoots at me, when I respawn, I too am a ghost on the screen locked into position and not being able to move.. Twice I even got booted because I supposedly committed a "foul" while I drove around not being able to fire (when it gave me the re enter notification), and everyone getting a free shot at me. What's foul is, driving around like some kind of wiggly worm on a hook, and everyone going woohoo, kill the noob that doesn't know how to shoot, and then getting booted because I must have what? Pulled down my pants and mooned someone? This is seriously annoying.
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Got to team with a viking freeze in CP last battle, really mobile, must say it was fun,In between ripping up the spawn area, I would inadvertently run through the "cooling'' breeze while we tore it up. And would hit my mech drone for him/her. Nice to help be on the dishing end of one. It was nasty actually watching it work. lol. Ouch. That thing is a killer.
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silovik or siloviki derived from -- sila-- or force, strength A person or persons of the power ministries of the former Soviet Union, usually security based or military, a lot of these persons are "appointees" to high level cabinet positions, former security apparatus members,like Sergei Ivanov former KGB to the Minister of Defense or Defense Minister.
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Why not? Shouldn't the 2nd slowest hull in TO with a close range turret dominate or do well in a battle like Highways? Pfft, Shaft who needs them? Lol.
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I get the "inactivity" bump to lobby. "an error occurred" "ok" prompts After that I get to log in all over again At times when I die, I come back to battle screen, but my tank is invisible and won't move, I watch teammates drive by me. Once I even O/D'ed a teammate when they drove by, but I was still a ghost, not moving. In battle, when I spool up my vulcan, it freezes screen, let off and I can drive, spool up vulcan, freezes screen, let off and I can drive, so basically I can drive around until I get killed. This game is almost unplayable.
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Eh I"m just going to amend my thoughts on Freeze. Got in a team death match tonight, was in 0/D, with a freeze module on, had about 2/5 of my health left, a Freeze sprayed me from like had to be 10-12 tanklengths away, It was like 2 snowflakes hit me and INSTANT drain. It was like you pulled the plug on your house and the lights went out. Or you were hit with some kind of super hydrochloric acid mixed with radiation. It's ******ed. That fast. I can at least battle a Titan Rico and lose, after 6-9 seconds at least. The rico will have to at least bounce 4 or 5 off my noggin , not 'frost' me from distance with a couple fluffy ones. You want to have Freeze that powerfull, like Isa was, then nerf the immobilize thing....... Get real. I bet Freeze sales are flying out the door.
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I'm not getting "murdered" so to speak by the freezes, yeah one of them the other night was another hornet with O/D on and knew how to drive. But it was no doubt OP, wiping out titans etc in seconds, made it a point to use my turret's actual strength, it's range, and that freeze didn't get me again. Made it pay. I deliberately went after it, and it would beeline for me even tho I was ripping it from range. If it was a Viking/Hunter freeze tho with decent speed and almost 2x armour, that thing would have been stupid. Almost ridiculous. TO seriously has to curb that thing, when it vaults above one shot killers and basically makes tankers obsessed with it, that means there is a problem. Even in the battle chat last night from other tankers the predominant theme was "you''re dead freeze" Even Magnum doesn't get that much attention as far as I go. I'm used to using my hull and turret tho in the not so conventional way, depending on agility and constantly moving, a range turret in close but can still be used for ......range. It's advantage over other ranges is that it doesn't have to reload. But I don't want to have to chase and range freeze all day. Never did with any other turret. I would say MU that hull before you get too hyped on those turrets as a word of advice if you want. And get yourself some freeze mod. I usually equip freeze, isa and twins modules. The other heavy hitters like Shaft, Rail, and Magnum I just don't bother with, I try to use the speed of Hunter on O/D or just SB to counter them. But then again I just really don't care about glory stats, and my K/D ratio is pretty bad. But you will like the speed/armour combo of your Hunter when it's getting there. If I am going to counter the freezes and looking at your two turrets, I probably would go with the thunder before smoky. I know that the thunder/hammers give me lots of headaches even at decent range even though my hull is fully MU'd. I know smoky has crit damage, but I have been wiped out more by thunder than it. I just have the Smoky M3 because I started out with it and have almost finished it's MU. It's good for tighter battles, sandbox, wave, it's impact force is cool, and I use it for DM etc, but when I'm on highways etc with it, it's a peashooter at range. The hull overdrives I think are just dumb, but will see.
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I just saw a Freeze wipe out not only me, but 2 titans with damage protec on in like the span of 5 seconds. He wasn't even close to the Titans. One of the kills was less than a second. 3 kills in 5 seconds. We won but seriously, I went hunting that thing, no other turret mattered. He/she was DD tho.
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Yep, that would work, do a stealth speed approach (well as stealthy as you can be with that flag flying over your flag bearer's head) with the flag bearer and kind of get in there quick and hit the O/D. Hit the trigger to spool up just before O/D. Or just not even be with the flag bearer and try to time their advance on the base by coming in the back door. We'll see how it goes. I might enjoy being the Hull that deflates everyone. Surely they will nerf it tho. Just send out a Wave of M4 Hunters with Magnum, Rail, Shaft, Hammer Twins etc oh yeah and ISA and FREEZE.......
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That works too, nothing more satisfying that working with a teammate that works a strategy. If I have an Isida with me going for the flag simple things come into play, leave the drops for them (common sense) once at the flag start strafing and get as many as agitated as you can, keep moving and hopefully the Isida grabs the flag and gets out of town, then just try to figure out who is the biggest threat to him/her, plant your tank like a roadblock and hope they get away. It;s sort of the opposite of letting Isida heal you all the way back to base, but really a lot of players will realize you have to take out the Isa first then get the flag bearer. Too many time you watch the flag disappear because it's constantly being healed. I just turn my tank into cannonfodder/ roadblock once I am there. And for some reason Vulcan gets them all worked up. Probably because of the pretty visible tracers. Or will just try to cover the Isa on the way back and hope it heals me driving backwards while I am a moving bufferzone firing in reverse. Why my K/D ratio really blows tho lol. I like to see other teammates do the same for team (like your strategy). It's capture the flag, a lot of people play it like DM. BTW I am going to start upgrading my Titan. I like the weight for Wave, in pro battles with the zero gravity mode thing. My smokey and Hunter work decent there too.
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Guess I should be happy to drive Hunter, but seriously to make the most of it, I have to insert myself into "problem" areas instead of just freewheeling and doing what I like to do. Or become a lure. Lol, I'm going to be a target when they come in, maybe more so than Isida. Just saying not a fan of this stuff. Regular overdrive benefited all equally. Yep, I encountered it last night. So I wasn't hallucinating. See my above post about hornet freeze. Freeze just moved up my list to #2 behind Isida. I hope that was a fully MU'd M3 Freeze because if it wasn't last night, ('just' an M2 like yours) it's over the top. It didn't even have DD on. Seriously. I was dead in 3 seconds. If I see one, I'm going to lock in on it even if it means some rail is about to vapourize me.
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Then once Hunter activates it's overdrive (my O/D), somebody else activates theirs to undo what Hunter did. At least when it was straight O/D everyone was on a level field. These hull overdrives are channeling battles to have certain hulls in battles to be able to "cover the spread" and win. This is like a dog chasing it's tail, it's inane, pointless, and ******ed, press this button he pressed that button, think we got it covered, nope, that guy pressed that hull overdrive, keep pressing stuff hopefully we have the right combo of tanks to negate their overdrives. It's going to be the drone train factor multiplied by a moron factor of 6. (hull overdrives) Do I want to run around like a naked rabbit trying to draw people in close enough to me to activate my overdrive like waving a treat biscuit in front of a bunch of dogs? Hardly. I want to shoot you before you shoot me. Hopefully you perish.
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Yep that has to be nerfed too. The only drawback for it is it's immobile turret. But if you can adapt to using the tank itself to align your target, when you have a decently quick/armoured hull, you can camp and splat or get up close and splat. If they made it a turret that ONLY a heavy hull could fire like Mammoth or Titan it would be tolerable. It is obviously a heavy weapon. Something like a Humvee or Coyote armoured vehicle probably wouldn't be able to fire a flak88 or equivalent at least on the horizontal. There should be some drawback to it's power and using it. or just plain nerf it. . Vulcan was gutted even tho it destroys itself in combat unless you chill out. It (magnum) is even more annoying than Shaft behind cover, or rail I agree.
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I love it, more than once have caught a mammoth coming down a ramp and have enough power to make it do a wheelstand too. It has enough ramming power to knock people off bridges, or knock aim offline, and the speed/armour to get there. I agree with the wasp, to tell you the truth, if I have speed boost on, and am doing a reverse strafing or broadside on a wasp, like freeze fire coming at me or going by, i'm not losing a lot in the speed race. Wasp for being such an unstable low armoured platform SHOULD have even more speed. As long as I can see one coming I usually do ok against it. But now with the Freeze buff maybe not. Went up against a hornet freeze tonight, and it blew me up at twice the range of normal at least that's what it looked like, even tho I had DA and freeze module on. I saw him coming not like he surprised me, off the bridge above me, reversed with DA and SB on, and had my gun rotating before he even hit the ground, and was pulling away from him before he started spraying and still wrecked me even tho my gun never left my target. I went really? cmon, wasn't even close to him. It was like a 3 second kill for him, maybe 4 he wasn't even advancing towards me...and i have the 3rd best armoured hull in the game, I am fully MU'd M3, he has just little over half of mine and my Vulcan is almost max MU'd. Tell me freeze isn't over powered. He didn't even have DD on. I'm looking forward to the day when they give back some to my Vulcan. I've done enough driving with my Hunter that if they ever decide to buff it a bit I"m going to be very happy. I would try out Hunter. It rounds the corners pretty good and fires on the fly decently well over jumps too even with rail. Guess it's "hull overdrive" is or will be to negate enemy's effects. But seriously I'm not a fan of this stuff, like the one that if you touch another tank with it's hull overdrive on, you die. That blows when you have grabbed the flag in assault, or ball in rugby, done the dance to avoid everyone targetting you and just need that last millimeter to nudge the tank camped on your target to move just that much.
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