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Yeah what this would do is waste a players time cus he'd be trying to get to an enemy before he gets killed just so he can blow himself up and then respawn to go all over again.
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There could be a turret like a ram. When you press the spacebar the ram lowers down to the very front of the hull- Speed and armour will be increased at this point, but the hull will not be able to turn very fast. As soon as the ram hits the opponent they will receive about as much damage as a railgun shot. The whole tank then bounces back and it's movement speed will be decrease to the speed of a frozen hunter, this bounce back could be the substitute for the reload, so you will have to come in with another attack at normal speed after the tank has defrosted, but before it has defrosted it will move very slowly. A name for this turret could be 'Rhino'.
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This is like mines.Expect its not triggered by proximity.
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There can be a turret that shoots lightning bolts like the old Isida but it doesn't heal. Its special ability can be to create a chain of lightning branching out to enemies nearby your primary target. The chain will cause damage but not as much as the first one- In other words the damage decreases every time the chain branches to another enemy. It could be called something like Chain Reaction or of that sort. Make ideas and suggestions for better names and improvements. :D
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Can't we make a map suited for each turret. Like for Ricochet there could be a maze in which you could use the ricocheting effect to its maximum potential. For shaft there could be map where there are loads of hidden sniping spots and sniper towers. There doesn't need to be a a specific map for each turret- for example it would be hard to think of a good idea for turrets like Firebird, Freeze and Isida.
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Doesn't any body want the crystal boxes back?
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That is a great idea. :)
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What about a hull that is so OP that you need to have a premium account and A LOT of crystals to buy like the XT equipment but much more expensive and much better in every way.(And you can only buy it at generalissimo). :)
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thanks
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There could also be a turret which is a ram. When you press space the ram comes down in front of the hull- the speed of the hull increases - and its health points will be higher but its turning will be much harder and slower. It does as much damage as a railgun but after each attack the hull bounces back a few meters and you have to come in again for an attack (you cannot do a constant attack- like the hammer). The bounce back could be the substitute for the reload. "This bounce back" effect might come in very handy with parkour as well. A name for this turret could be "Rhino". Make some suggestions for improvements and better names!
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There should be a turret that shoots an endless beam of light like the railgun. It can shoot constantly like the vulcan but like the vulcan, if used too much you will take damage, but whoever your laser falls upon receives low damage like the vulcan but they will receive a burning effect like the fire bird does to its opponents. I don't know what it could be called but "Beam" sounds like a cool name. Make some suggestions for improvements and names!
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There could also be a turret that rams the opponents.First it would start above the front of the hull then when you hit the spacebar it will slide down to the front of the hull, it would increase your speed and it would double the armour of your hull so you can survive till you reach the enemy. The weaknesses are the fact that it is very short range and it can't turn like the other turrets do. It would have a high damage and good defence
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I have an idea! If a tank shoots you in the turret then the turret sustains damage and then disappears leaving just a hull. But you will be completely mobile. So the all the enemy tanker can do is retreat.
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