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SPS.DR_Heinrich.TnT3

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  1. SPS.DR_Heinrich.TnT3

    War Herald, Issue #1

    Show me evidence of these 5k kills / 0 deaths and 4k/0. Talking is easy.
  2. SPS.DR_Heinrich.TnT3

    War is coming

    At what time of video does it show that image?
  3. SPS.DR_Heinrich.TnT3

    Your questions for this week's V-LOG

    The system of "alterations" for turrets was implemented to the game and soon improved, arriving each turret to have two "alterations", being them M1 and M2. In the course of time new projects arrived and the "alterations" started to stay on the side, with the arrival of the two new turrets, Striker and Magnum, the game changed the balance and changes were made, however the two turrets did not receive a "alteration". Since the "alteration" was created to give a type of "advantage" in one parameter of the turret, even if reducing another, we have an imbalance of the two new turrets in battles where there is active "alteration", since its rivals have 2 Choices while there are none. The question is: When will development system "alterations" come back? After all, the turrets already with "alterations" still have 2 available slots, the M0 and M3, and also the Magnum and Striker are without the 4 changes.
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