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If you decide not to buy a kit and continue using your titan almost m2, (your choice) and since you like long range, normally I would say shaft or magnum, but u said that u want to ATTACK, so then go for striker or vulcan, Thunder is also a good choice but in long range combat, its damage gets halved so not worth it (again, as far as long range combat is concerned). Thus: go for striker if you want medium to high (rarely used salvo) caliber. go for vulcan if you want low caliber.
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IS everyone here unable to play because of server maintenance???
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Actually, its auto-aim angles are 9 and 12 degrees, the same as thunder and more than railgun ( 7 and 10 ), however in practice, the fact that the missiles don't travel instantly is what makes you think that it has no auto aim. Still, I agree it is hard to aim in a real scenario.
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Drugging can sure change k/d , experience and score...... But still ....... I-Hate-Druggers
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bro what did you apologize to me for? :huh:
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definitely bro, you are right but as they say, no pain no gain. every advantage is countered by some other disadvantage. in the case of striker it is difficulty ( no doubt far more than thunder ). but lots of people flock to railgun which is equally if not more difficult. Every turret also has ITS maps. in the end, it depends on where YOU wish to compromise, I respect your views and wish you best of luck!!!
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true.... as stated before: anyway, i primarily use striker and think its perfect for me. it has got the highest DPS of all medium and/or long range turrets ( WITHOUT the four missile salvo). i personally think a 5 percent decrease in damage when compared to thunder is not a problem when u consider the 25 per cent decrease in reload (not to mention all the protections for thunder). in fact, the MIN damage per second of striker is more than the MAX damage per second of Railgun and thunder (m3+ to compare same cost turrets). some would say it is too difficult to use and it is when compared to thunder but is still far easier than railgun and magnum.
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A thought of why majority of players are unskilled
r_arstrike0 replied to I-Hate-Druggers in Archive
sure bro! but remember to credit! B) -
A thought of why majority of players are unskilled
r_arstrike0 replied to I-Hate-Druggers in Archive
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no doubt rico is better in its effective range (short-mid) against striker but striker has the advantage when it comes to range (mid-long) then its awesome!!!
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with what turret?
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Exactly, the main reason people complain that striker is too difficult is that they always try to get a salvo. Remember that salvo is the secondary shooting mode of striker ( like how arcade shot of shaft is secondary). Best of luck and congrats!!!
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is it because of my post?! anyway, i primarily use striker and think its perfect for me. it has got the highest DPS of all medium and/or long range turrets ( WITHOUT the four missile salvo). i personally think a 5 percent decrease in damage when compared to thunder is not a problem when u consider the 25 per cent decrease in reload (not to mention all the protections for thunder). in fact, the MIN damage per second of striker is more than the MAX damage per second of Railgun and thunder (m3+ to compare same cost turrets). some would say it is too difficult to use and it is when compared to thunder but is still far easier than railgun and magnum. hope this post helps :D :lol: B)
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Trust me, I know, especially when I try to aim a striker salvo. ( you twins are relentless, aren't you?!) By the way, really like your views B) :D
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