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X_Death.By.Me_X

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  1. X_Death.By.Me_X

    Are you a genius?

  2. Magnum might be easy to beat in close range, true, but the idea of a turret like that defies TO's game design. Remember when shaft had no laser? The main reason that the laser was added was to make the battle more dynamic, it made shaft players actually move and not sit on one place like a rock. Sure, shaft players complained for a while but now nobody is complaining about shaft. Magnum is similar, you can sit from one spot and deal damage across the map, and in this case you don't even need line of sight. If you are saying Tanki isn't dead then you clearly haven't experienced TO in its prime.
  3. X_Death.By.Me_X

    Meme Wars

    best meme in this topic
  4. the fact that you're a player right now just shows that the quality of players has obviously worsened.
  5. That's so not true. If it was popular because it could be exploited, then nobody would play the blue side. There were so many NOISE CTFs back then. So many people including myself can agree that Noise was their favorite map. Yes several youtubers did quit in around the same time period.
  6. I just checked everywhere on Youtube, Saurus has deleted his TO content, he has completely ghosted TO, which is understandable since he had no audience anymore. Yes I knew AppieTM, he was really good aswell. That cannot be it, several youtubers quitting at the same time? The quality of editing on old montages was insane, oufa, a_bo0dii, jiangreo. That certainly does not explain the massive popularity of Noise before the release of magnum. While red had a better team keeping up a higher KD, capturing flags was somewhat easier for the blue team. The concept of one side having the high ground and the other side having the better protected base is common throughout many TO maps. Noise was one of the most played CTF maps before the release of magnum,
  7. Oh my god thank you. Yes, he is precisely the youtuber I was thinking of. I can't seem to find his old videos on youtube anymore though.
  8. Since when have you been playing TO? As for the content being produced right now. I can classify every video in 3 types: 1. New skin showcase/mass container opening 2. Goldbox montage (decent editing) 3. Road to x. The most creative part out of this is the new gold box montage. The editing level has too, reduced quite a bit. Now take a look at the montages made by oufa, aboodi( don't remember his name that well), portes_s. These were true marvels of editing and quality. Even the old youtubers that focused on humor, zlolkill, pizzariffic, and one more that I can't quite remember the name of. There's no ORIGINALITY to this content anymore. Even the old letsplayres, paulius daone, that one michael, tanki hunt. m4d genius have stopped.
  9. EDIT: I'm sorry for the triple post, the forum had a glitch. After the first post I got an Ngix error, but the post still went through. Second time I got the "forum is down for maintainance thing" but it still went through third time the post went through fine This was not done intentionally
  10. X_Death.By.Me_X

    Why you should accept the fact that this game is dead and move on

    Let me take you through Tanki Online in ~2015: Unlocking equipment felt special, because as a f2p or even a light spender unlocking equipment was difficult and took a lot of effort as compared to now. You had custom maps to choose from: Remember NOISE CTFs? I do. I loved how you could camp on the red team and get a high KDA, but from the blue team you could get some sneaky captures by jumping off the cliff straight to your base. The battle was always about who could capture the middle-area between the blue and the red base, the battles there were always so lovely. I also remember it being one of the most prominent maps for drug wars. Silence CTFs. Moon silence, I have no words for. Silence was always special. Each side had its unique spots and battles here were always fresh since there were 2 choke points on the right and the left where fights would always be on. And like Noise, one team had the high ground but the other had the advantage of easier captures. Rio CTFs. Oh man these were so common at lower ranks. I loved RIO. The huge building in the middle, the beach on the sides, and the little higher area on the left with buildings. This was probably my most played map. From using shaft on the sides and rico on the main building, battles here were so amazing. Esplanade CTF. Probably lesser known but this map was really common among lower ranks, it was huge and capturing flags here was a huge task because all of the routes were really long and went through enemy spawns. MADNESS CTF. Oh man this map was so amazing. I really hate what they have done to it. Dropping down from the top itself was a chore and then when you actually dropped down you could frag out. The goldboxes here were absolutely amazing. Monte Carlo CTF. This map was a gem. I played here with railgun for hours. camping with railgun and preventing their teammates from jumping over. It was quite repetitive but it never got old. I also remember fighting my own teammates for cover, lovely map. POLYGON CP: These were some of the most intense battles in TO, you had quite a few of these on any given server, everyone with a will to farm crystals and the love for goldboxes was here. The point fights used to get so intense here. I loved it. Aleksdrandovich(I dont remember the name): This map initially came as an event map for the game but stayed and I loved it. One of the few huge maps that remained popular. I may have missed a map or two but these maps were 90% of my career in tanki online. Thankfully old sandbox has still not been messed with. Drugs were meant to be used only when you needed them, not the moment you spawned. Tanki Online was very different from mainstream games. Community (on forum) and in game was very active. You actually had English speakers to talk to, the servers were still seperated. A perfect combination of slow and fast paced combat where you could sit back and shoot but you also had to actively move. GOLD BOXES. THESE. WERE. SPECIAL. I loved goldboxes back them. I only got them like 1/5 battles and the moment I did hear the siren I could feel my heartbeat rise, I could feel my chest thump. My fingers would shake. And after I did get one, it was all I could think of all day. YOUTUBERS. For any game, the content being produced about the game is a huge indicator of how well the game is doing, no matter how much intellectually capable moderators argue about google trends not being an accurate indicator, youtube actually is. Old youtubers, Oufa, claidiu, ARABIANNOBLE (please respond if anyone knows him) , TankiHunt, zlolkill, pizzarrific, and a few others I'm missing AND THIS. is TO in 2019: Unlocking equipment doesn't feel special anymore. There are so many ways to earn crystals now that the special feeling has just disappeared. YOU. CANNOT. CHOOSE. YOUR MAPS. Majorit of the classic maps have died. Now Mods, please don't hit me with the pro battle argument, but every player knows this for a fact that all of the old maps above have disappeared from the game and when they occasionally do appear in the MM, it's the new version for a 10v10 and you simply can't be immersed in a 7 minute game. Magnum ruining game play. This is a fact. TO was seperated from other tank games by its unique flow of battle where you had to be dynamic but you could also somewhat camp. Magnum has changed this. With this you can literally pull of a World Of Tanks and rain shells from one convenient spot on the map. MAGNUM has ruined Noise, Silence, Polygon by ABUSING high ground. You don't even need to put yourself in danger by being in line of sight like you had to with thunder or something else. This is the reason why Noise and Silence have died, Magnums can abuse the high ground and the other team simply cannot play because the magnum is tucked away out of their line of sight. There's so many drugs at this point, even for F2P players, it's just normal to use them. By no means am I complaining about drugs, just the quantity of them being handed out is insane. TO has added features from mainstream games (battlepass, matchmaking, skin bundles, etc) mods would argue that this has kept the game alive, maybe they is correct. But the game is simply not the same as it used to be. The community, as a whole, is largely dead. I don't know if even the intellectually capable moderators can argue with me on this. But one just needs to take a look at the off topic section to say that the community has died. Youtubers are gone. There is absolutely no content for TO being made. This is a multiplayer game, you are supposed to be able to socialise with other players, that is the FUNDAMENTAL idea for a game. But the servers have been merged and I cannot find ONE, one english speaker. I can only assume that this has been done to hide the low player counts in individual servers. Goldboxes don't feel special anymore. At times I don't even notice the notification on top, and I have no reaction whatsoever to a goldbox being dropped anymore. No, it's not because it was made a supply, it's because the drop rate was increased by such a massive amount that they have lost their speciality. WHAT DO US NOSTALGIC PLAYERS DO? Sadly, nothing. We have nothing to do but to move on with our lives. We, as the playerbase have been lucky enough to experience the game in its peak years and unlike some honorable moderators who have oh so honorably moderated this active community over the years, we can see this game from an objective and an unbiased point of view and move on with our lives. The game has changed and it's highly unlikely that it's going to be going back to it's original state. I reckon that the game is making more money now than ever. It's probably to juice as much money out of this before they switch to TankiX (which actually used to be good before they switched to lootbox based progression) or there new CHA CHING, battle royale game. It is inevitable for a game to change. Even with the trendy new game, fortnite, people are talking about nostalgia with season 1, saying that the game has changed a lot. These complaints will always exist, games will always continue to change. However, there are several games that have actually outlasted change and have somewhat become timeless. Look at minecraft, look at runescape. Both games have had the same core mechanics for the past several years and still continue to maintain active users. I do believe this game had that potential but that train has already left. This game will never be like it used to be. All you can do is cherish the summer vacations you spent as a kid playing this, you can be in touch with your clanmates, your friends you made through this game, and you can cherish those memories you had with this game.
  11. X_Death.By.Me_X

    What happend to Tanki? [READ]

    That is so true man. I remember the first livestream that was done by cedric and the pony tail boy. The pony tail boy was literally on about the various games that he had played, and the livestream chat didn't want to hear it and neither did I. "nobody cares about the games you have played" was what everyone was saying. And this was around 2016, so the game was still somewhat fine. Fast forward 3 years later, and look at the condition of the game right now. TO has literally COPIED all mainstream games, battle pass, fancy matchmaking, fast paced games, skin bundles, more skins every update, weird new mechanics. Pony tail NEVER actually played the game, he didn't know why it was so special. The custom battles, Noise, rio, polygon ctfs, everything, no he had no idea. There was huge disconnect between players and developers.
  12. X_Death.By.Me_X

    Interview With A Humour King

    Are you sure that this is the first interview you've written? (From this account, atleast.) If magenta is making alts to interview himself at this point and it is still posted in the AWC, I have no idea why the forum exists. The language of the interviewer and interviewee (magenta and magenta) was quite similar, and no sane interviewer would ask such stupid questions about the AWC. lmao. I don't even understand why you began the interview by unironically assuming "magenta" of all people to be the humor king, a title, which once in the past, yis would've deserved, but magenta? Heck no. It is quite ironic for magenta to have any opinion on humor because all his humor is from illuminati, ostrica, potato, and the weird obsession with the word "mult" for some comedic effect that doesn't seem to work. Basic template for magenta humor: Ostrica is a poTATO !!!!!!!!!11!! POTATO IS AN ENGLISH WORD ILLUMINATI IS NOT AN ENGLISH WORD OSTRICA ILLUMINATI CONFIRMED!!!1111!!1 BTW GUYS: MULT. ⠀⠀⠀⠀⣠⣦⣤⣀ ⠀⠀⠀⠀⢡⣤⣿⣿ ⠀⠀⠀⠀⠠⠜⢾⡟ ⠀⠀⠀⠀⠀⠹⠿⠃⠄ ⠀⠀⠈⠀⠉⠉⠑⠀⠀⠠⢈⣆ ⠀⠀⣄⠀⠀⠀⠀⠀⢶⣷⠃⢵ ⠐⠰⣷⠀⠀⠀⠀⢀⢟⣽⣆⠀⢃ ⠰⣾⣶⣤⡼⢳⣦⣤⣴⣾⣿⣿⠞ ⠀⠈⠉⠉⠛⠛⠉⠉⠉⠙⠁ ⠀⠀⡐⠘⣿⣿⣯⠿⠛⣿⡄ ⠀⠀⠁⢀⣄⣄⣠⡥⠔⣻⡇ ⠀⠀⠀⠘⣛⣿⣟⣖⢭⣿⡇ ⠀⠀⢀⣿⣿⣿⣿⣷⣿⣽⡇ ⠀⠀⢸⣿⣿⣿⡇⣿⣿⣿⣇ ⠀⠀⠀⢹⣿⣿⡀⠸⣿⣿⡏ ⠀⠀⠀⢸⣿⣿⠇⠀⣿⣿⣿ ⠀⠀⠀⠈⣿⣿⠀⠀⢸⣿⡿ ⠀⠀⠀⠀⣿⣿⠀⠀⢀⣿⡇ ⠀⣠⣴⣿⡿⠟⠀⠀⢸⣿⣷ ⠀⠉⠉⠁⠀⠀⠀⠀⢸⣿⣿⠁ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠈
  13. X_Death.By.Me_X

    Meme Wars

    clearly none with you as a mod
  14. X_Death.By.Me_X

    Forum being less active, overall.

    The lack of knowledge about the forum is hardly an issue lmao, if it were, the forum wouldn't have been so active around 2014. What did make the forum less active is players losing interest in the game and bad moderation of the forums.
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