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omnipotent_oswald2

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  1. omnipotent_oswald2

    Ideas for Game Modes!

    whatabout if people camp? they would only kill the last standing person and would win
  2. omnipotent_oswald2

    Ideas for Game Modes!

    read some suggestions about last man standing and yea campers would win, so instead it would be how many people you kill, if you camp and then end up being the last tank you won't win cause you'll only have like 1 kill, so those who go out and actually participate in the war would have a chance to win :)
  3. omnipotent_oswald2

    Ideas for Game Modes!

    What if a few times a year (like Tanki's anniversary etc.) there could be a Tanki War. In previous advertisements on the home page or on the chat (like the reminders that show up in yellow) players would be notified during what time frame they would be able to log onto Tanki and join the War. This time period could be about half an hour, give or take and during a time where the most amount of people would have time to be at a computer like later in the day after work/school. After this time frame is up the War will start for the people who had joined the game and at this point nobody else can join. Maybe to ensure everyone has an opportunity there could be multiples Wars that go on throughout the day that people could join. The game itself would be a last man standing sort of game play. The War would be played out on a map that even Donald Trump would call HUUUUGE. Map developers and makers for the game could ensure that the map doesn't favor any one turret over another, so not sparse of cover to allow shafts and rails to get easy kills, but not cramped either so freeze or firebird can wreak havoc. The length of the game could be how long it takes until one man is left, however as this could take a while when the numbers start to dwindle and the players are far apart the map could start to close in on itself. Any remaining players during this time would get an alert on their screen if they are in an area that is to be destroyed giving them time to head towards the center. As for power ups, they wouldn't be scattered around the map but rather every player would get 5 to 10 of each power up in their inventory (this would not include what they already have in inventory) and once their power ups are used they will have no more to use. I also think every player should be allowed a self destruct within the first 10 mins, so that if they flip over right away they don't need to quit and are allowed to continue. As for number of lives each tank has I'm not sure if 1 is too little, but then if anymore are given it could take longer so I would leave that part to you. I think if Tanki War's only went on once a year and everyone got hype for it, it would be a huge success and a lot of fun. Of course it would depend on where the advertisements for this event were put but if people are notified in advance I think everyone would want to give it a try.
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