-
Posts
29 -
Joined
-
Last visited
Reputation
11 Good-
The problem is definitely not fixed i think. I am unable to enter the game through client or wen. Occasionally i get in but cannot access garage and have bad ping in battles? An update on the situation would be much appreciated
-
It takes ages for me to actually get into the game, cannot load garage and have massive lag during a battle - only had this problem for the last 3 days - anyone else suffering the same issues?
-
Post here your issues with lags and server instability
redlinezak replied to theFiringHand in Archive
finally managed to get in but everything is very slow and laggy. Cant get into my garage - are there still problems remaining? -
Post here your issues with lags and server instability
redlinezak replied to theFiringHand in Archive
I am unable to start the tanki client and when i try logging in through the web i just get a never ending loading bar. Anyone else having this issue? Thanks -
Good input guys and some points i hadn't considered. I totally agree that the increased battle funds for the losing team helps keep players in the battle just i personally feel that a little bit of the teamwork has gone but that is just my opinion. Cheers
-
I get your point Maf but even if it was every man for himself there was still an overwhelming desire to win the battle. That was what seems to have gone..
-
Since the change of battle fund distribution I have noticed an increase in people not actually bothering to worry about capping flags etc. A lot of the time a stronger team will not even bother to cap but will continue to spawn kill at the enemy base now. I think this is largely due to the fact the even a 'losing team' can get a higher battle fund dependent on their own score. On a positive note if my team starts to lose (goes a couple of flags down) I can continue to camp and try and take as many kills as possible to retain a decent fund at the end. This does however seem to have taken away the desire to win a battle which was what made this format so much fun. I realise getting all these variables to work is difficult but i do think the battle fund distribution needs a minor rethink.
-
I tried to play last night but just sat there loading - gave up after 10 mins. Will try again tonight but it's not sounding too promising from the sounds of things here. I'm honestly not sure what the Devs are thinking - why they wont ever listen to their customers who keep the game alive is beyond me.
-
Post here your issues with lags and server instability
redlinezak replied to theFiringHand in Archive
Was trying to play a CTF battle yesterday on my alt and had a choice of 1 battle . Every time i clicked play i went to the same red alert battle. No matter how many times i exited and tried again - there i was in the same battle. For future reference the unified battle list and inability to CHOOSE where i want to play is not working. -
Equal equipment? So if I have saved like mad to be in a financial position to get an early M3 kit and some MU's in order to have an advantage over players that have been more frivolous with their crystals - that advantage has now been removed as I will only be paired with other players that have done the same???
-
I am finding the same problem. Maybe they should now consider adding a country flag by peoples names. It is extremely frustrating trying to communicate with someone now and due to the server merge this is ever more frequent.
-
Sales on Shop paints, servers merged, new paints, and more
redlinezak replied to theFiringHand in News Archive
Did you used to play in the RU or EN servers? I have noticed increased use now but i think that is because i used to play in the EN servers but now I am playing mainly against Russians whose drug use is possibly higher. -
This is not a fault of the player but more the fault of TO for allowing (stipulating) such wide rank brackets in battles. You cannot blame a player for playing battles with much higher ranks when Tanki have recently chaznged the rank brackets to make this exact scenario likely. If he gets more rewards for playing in these ranks then he is fully entitled to do so. I also believe it is unfair for his teamates by having a weaker player (although he seemed to do well in this case) on their side but again that is tanki's fault and not his.
-
Firstly Funniest flippant reply i have read for quite some time - LOL. Secondly. Personally i like the idea (even though 'FAME' to me would not necessarily be a motivating factor (im a little older than your average bear)) and im not sure some people are seeing the amount of reasoning and thought that has gone into generating it. It would certainly take some working out and a whole heapa testing but it certainly suggests some nice ideas. Congrats
-
Patch Update #441 - Changes to Isida, Hammer and Shaft, and other changes
redlinezak replied to theFiringHand in News Archive
I kind of agree - I personally think a shaft being able to 1 shot a medium hull is too extreme and harms gameplay a little too much. I think that a medium hull should be able to move around (take the example in highways) and not be a camper but the high threat from Shaft now makes that very difficult. One shotting a light hull is fine as that the risk you take for the speed of the hull but a med hull should not be subject to the same threat. Capping with a heavy hull is pretty much a no go in a lot of the bigger maps which makes gameplay a bit stagnant. If meds were 2 shots or even 1 and a half i think it would allow better gameplay in the bigger maps and allow the medium hulls to go a wandering a bit more freely.
Jump to content
















































