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itePerkele

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  1. itePerkele

    May Holidays, Sales and Goodies Coming!

    0 supplies favours all mediocre players. A skilled non-buyer gets no benefit of being skilled. This is not a good change in current form, unless game designers want this game to be purely an arcade shooting game. The team spirit lifting dimension of 0 supplies is a nice feature as such. If I cannot utilize my skills in game, my tanki days will be over. Overall problem with Tanki is unbalance between buyers and non-buyers. Buyers get too much benefit with kits, alterations and heavy use of drugs. The unbalance will eventually make non-buyers to leave the game, which would mean a dead-sentence to Tanki online as buyers alone are not big enough player pool to keep the game alive. I hope you can fix this for good.
  2. itePerkele

    Let's discuss Wasp!

    I have wasp m1 with railgun m1 and firebird m1. Wasp is great due to its speed and agility. Wasp does not slide like hornet. With rail I can shoot once, avoid enemy using the speed of wasp and then finish of with 2nd shot. With wasp you will not get hit often if you know how to use it and on right maps. I find wasp easy to control and it is fun to drive with it, either in reverse or in forward mode. When using Wasp+Railgun every shot counts even more than with other hulls. Therefore it is crucial you can time your rail shots well when peeping behind a corner to shoot a Shaft for example. I recommend Wasp+Railgun to those who can master both driving Wasp and timing of the Railgun shot. If your driving skill is not good enough, you will be a sitting duck. If your shooting skills are not good enough, you will be dead soon. Wasp+firebird is good to get flags and return flags from enemy base. I use Wasp+firebird quite often in kamikaze mode to help the team. I have found Wasp+Firebird to be the quickest way to get crystals and higher ranks.
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