New idea for a turret:
This is a rough prototype of my design/idea, so I may add on to it later.
The turret's name is Venom. It is a short to mid range gun that shoots glowing projectiles. The projectiles move slightly faster than striker missiles.
The projectiles upon impact with an enemy tank will stun the enemy and freeze it in place for 3.5 seconds. During this time, you can still move your turret and shoot, but not your hull. Your turret spin however, will have a freeze-like effect on it and turn slower. This is because the Venom projectiles contain a paralyzing agent that can temporarily disable your tank and your gun. (Hence the name Venom)
Also, when the tank is hit, the tank temporarily glows the color of the Venom projectiles for 3.5 seconds.
The projectile color varies based on the level of your Venom turret. (Venom M0 projectiles are light blue, Venom M1 is turquoise, Venom M2 is blue-green, and Venom M3 is deep green).
The reload mechanism is very similar to ricochet. Venom can fire a total of 10 projectiles from its clip before it has to recharge. Between each shot, the delay is 1.5 seconds.
When upgrading your gun, the time that your tank is frozen doesn't change regardless of an M0, M1, M2 or an M3 Venom. Therefore, your tank will always freeze for 3.5 seconds when hit by a Venom projectile.
I will post pictures of my turret design later.
Side Note: Each projectile deals about 200-420 hp of damage, starting from M0 at 200 hp to M3 at 420 hp. The damage done is not a fixed amount, but the average damage per hit is around 200-420 hp.