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Aunty_Entity

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  1. Aunty_Entity

    War of Super Powers

    I didn't notice, brig is no guarantee of M3's, I'm still running m2's with 2-3 upgrades at most... It also means quite often you have a map that doesn't suit the tank or the player. Or they're just having a bad day. A
  2. Make a break between Major General and Marshal in MM... who the hell wants to go out gunned and defended against m3's? Unless you're a kiddy with their hand in mummy's pocket to pay for M3's early. Thats just criminal, anyone lower is just there for numbers and cannon fodder.
  3. Aunty_Entity

    War of Super Powers

    Probably be another war of super w****** where only a poofteenth of the player base will get a sniff of a crystal. Blow your crystals on a poxie paint. sure the little sample looks good, I'm sure they don't try them on a tank, and your chances of any return are statistically 0 for probably some 80% of players....
  4. Aunty_Entity

    Let's Discuss Matchmaking

    I made a post for better distribution of funds... and a reverse mission that works for the losers... precisely because of this kind of rubbish going on. Match Making is so ABSURDLY broken its stupid. A
  5. Aunty_Entity

    Let's Discuss Matchmaking

    What the hell is going on? Its taking half an hour to find a game. It thinks I'm superman putting a Brig in battles with Field Marshal + ALL THE TIME. It throws you into battles that are DEAD already. One side is 25 and the other has NO hope. Argle Bargle! A
  6. Aunty_Entity

    Ideas for Missions!

    And yours is best I'm sure....
  7. Aunty_Entity

    Ideas for Missions!

    The other spot you need to remember is that it is quite possible to be the difference between winning and losing on a team, get absolutely hammered, and manage to get NO kills. Especially if you head out in your M2 into M3 battles.... you take the heaviest hull you can find, the best armour you can, but you still don't have the firepower to knock people down.... your team "steals" your kills, or you're just unlucky. Yet you can watch the sway of battle change because you're able to suck up enough damage for everyone else to last that bit longer. A Yes
  8. Aunty_Entity

    Ideas for Missions!

    Matching making is an insult to the intelligence of even a poor low grade m0r0n....
  9. Aunty_Entity

    Ideas for Missions!

    The idea is just to throw it into the mix... let everyone fight it out as per normal, and radically alter the distributions at the end. I can't see more than maybe %20-%25 of the playerbase ever getting any result the way things are going. Statistically speaking the rest are going to be just so much cannon fodder for the reset. A
  10. Aunty_Entity

    Ideas for Missions!

    But Capitalisim is amongst the spawn of Satan :P
  11. Aunty_Entity

    Ideas for Missions!

    Liberté, égalité, fraternité
  12. Aunty_Entity

    Ideas for Missions!

    I by no means suggest its going to be able to run like every other current challenge which seems to spread the riches to smaller and smaller elements... given how you work out the average, or what you're even using as an average, less than half the winning team may get any result. The rewards also do not have to be huge.. it would be nice if ANY winning team at least covered its entry costs... :P
  13. Aunty_Entity

    Ideas for Missions!

    You don't tell them
  14. Aunty_Entity

    Ideas for Missions!

    Reverse Mission I'd like to see some kind of mission where the lowest ranking members of each team get the benefits. Instead of the currently staged ones that make it nigh on impossible for your Average Joe or Josephine to come close to getting anything out of. Of course I don't expect the rewards to be great... but it might help some people remember that "challenge missions" are more of a team effort. I also would not expect to go in knowing how the rewards will be distributed. Don't want the glory hounds playing possum. With your present system, you've got the rich getting richer, the poor get the picture.... A
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