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	Hello ! Player GeleonX has been banned for a MONTH. Reason: Attempt of hacking. Reported to Tech Support for BLOCK
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	If my memory serves me right," if you obtain such an item, you will have better battle performance than if you didn't have that item. You will NOT necessarily have an advantage over other players" why are you making it look like it will give the new players an advantage, while all it does is just give them a little boost to perform better? And I think, not sure but the players who have old legacy modules > the players who don't. So basically you'll have had to face them anyways, not just a little extra of them. I think whether Tanki should either replace the now irreplaceable modules with new one with similar protection (see post above) or give the new players a chance to level the field. Okay you are not reading my post " True I don't make 250k easily ofc, time is required which I don't really have" but surely not a month and a half, with premium acc and good equipment it not that big of a problem but I do not have the luxury of time. And about the prices, like I said in my above post, Tanki has only reduced the prices for the modules and the upgrades, just like stocks go up and down all the time, so does Tanki economy (hopefully). Again you guys obviously have never had to face a 15% but come one give it a rest, don't just pick that part of the convo, I also mentioned a few times now that there are some LGC modules which have not been replaced by Tanki as of yet, one of the main reason I'm purposing this idea. Either old one or something to replace them. Again Rock LGC and Africa LGC were totally worth it, there is no new module, I repeat there is no new modules which seem to have replaced them as of yet, so yes those who acquired it are not regretting it one bit, and would not trade it for a new module. They deserve it, yes don't we? Just cuz we are late "bloomers" we should not a have a chance for it? It's not all about it buyers vs non-buyers, nobody is forcing non-buyers to play drug games. LOL this is like asking Sunday league football players to play in EPL or La Liga bbva. :D :rolleyes: this was exhausting
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	Whats too bad? That we did not play the game when the legacy modules were in place? Okay then so Eternity and the likes were also not available then why did Tanki decide to re-introduce them? let me quote Tanki "By buying containers you can now purchase --> One of the legendary paints no longer available for purchase anywhere else*" It's not about that 15% and YES 15% does make a difference, but it seems like you haven't read any of my posts or didn't pay attention, I clearly mention how Tanki is behind in replacing rock module, I don't see a protection module for Twins, Freeze & Isida or etc. Neither have I seen Hammer, Twins and Thunder (old Africa module + vulc). Yes if these new modules were also introduced back then it'd had been the same price, Tanki has reduced the cost and price for MU recently only. I also don't understand why most people make this about buyers and non-buyers, I mean as you claim, you obviously will do good without the old modules anyways :D then you won't have to waste money on it. Besides, they'll die out right :)
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	It seems like I'd have to repeat myself over and over again which I don't intend to, guess you can have your opinion. End of the story is players that already have such modules have already an advantage of us that don't. Nobody is asking everybody to get the old legacy module and as you argue, it doesn't change much then they shouldn't bother with it. But those who want it, should at the very least be given a chance. And LOL if it takes you months to make 250k, then rip. True I don't make 250k easily ofc, time is required which I don't really have but it's not Impossible as you make it sound, and also there is an alternative to get 250k in a minute ;) Buyers have ALWAYS had advantage in this game and any other game, that's not even debatable.
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	You are contradicting yourself now, Obtaining such an item will most definitely give you an advantage over other players. Facts take f.eks you are playing a 4 on 4 game between the “Dogers” and “Caters”. The Dogers have Twins, Isida, Freeze and Hammer, here you can only take a module for 2 of them with the new module system. Either you have protection from twins & Isida, or Hammer & Isida or Freeze and Twins etc you get the point. Now let's say there is a player in the Caters with a Rock Legacy module, hence he will have protection from the 4 of them although 15% against hammer might not be much, you’ll be 3 killed in 3 shot compared to the 2 shots while without the 15% protection. Tanki has not been able to replace the Rock module in particular, so there you have it. You most definitely have an advantage over them atop of better performance. You did say and I quote ”the current modules system generally offers better modules than the old system” that means most of the old modules are not comparable to the new ones? Really? I don’t see the possibility of someone lower than marshal obtaining an m3 module since it is not unlocked yet for that person. How is it frustrating to save 250k (which I can make in 14 - 20 days max) and someone to fortunately obtains it from a container they have saved for a whole 2 - 3 months? I never said its guaranteed for you to obtain something rare or legendary after a mere 10 containers, that however is the very least amount of containers you have to open to even get something decent. And everybody who has opened more than 50 containers at once knows this. I myself have opened 100s of containers and the result will disappoint you. If you didn't open any containers you cannot assume everything within it is upto your expectation.
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	I beg to differ, exclusive paints that were once unobtainable were later available through the introduction of containers. Basically meaning, as of now the potential of the containers are not yet set. According to you, if modules that offer 4 protection from a turret are an advantage in the gameplay, then players that already have such modules have an advantage over those that did not play Tanki at that time, or was not fortunate enough to obtain it when it was available. So those without are already at disadvantage. If Tanki decides to re-introduce them, then the playing field would be levelled. Lik I said in my post above, the current modules and most of the legacy modules grant the same amount of protection; i.e 150% whether it be from 3 turrets or 4 turrets. I don't see any reason for us new players not to have the chance to try our luck on obtaining them. Again we should also stop assuming they'd be available in the first 10 containers.
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	" Current modules system is best." much as I'd like to agree with you I cannot. Both old modules and new modules have almost same protection, take f.eks LumberJack Legacy module, it provides protection from 4 turrets and when maxed out, the total protection it grants is 150%. 45% for Fire, Freeze & Isida + 15 Vulcan. While the new "Lumberjack" module aka also Badger T-H grants a 150% protection from 3 turrets while maxed out as well, but is still lacking the 15% protection from Vulcan. Now if you gonna say its only 15% I cannot argue with you on the matter. As far as I know that 15% could be the deciding factor to cap a flag while being run down by a Vulcan. And as for modules like Rock Legacy modules, Tanki haven't been able to replace them as of yet, there is no Twins, freeze & isida protection, neither there is Twins hammer & freeze or Hammer isida freeze and Twins hammer freeze. Idk if Tanki has any future plans on releasing new modules, but if they are not I think this should be a good alternative. And about it being unfair for "non-buyers" you are assuming its easy for us to get the modules from the first container? :D then you prob assume wrong :)
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