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Posts
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Everything posted by nabiL94
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How does this drone will work when the tank is under the overdrive of an enemy Hunter?
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A lot of people came up with cool ideas to get rid of "Mammoth Hunt", but in my opinion i think the solution is much easier than we think; why just not the meteorite kill every tank in its destructive field ( Lifeguard drone tanks, and mammoth with OD)?!! . I mean that this will fit more with its nature -its A METEORITE guys- not fireworks. In other words, what the idea behind making golds fall in a destructive object when this object cannot kill certain tanks and give unequal opportunities for players to catch it!! With their first release all players liked its idea, then with lifeguard drone release it became bad and even worse with mammoth OD. Lifeguard and mammoth OD are dedicated to protect you from in game damages, but meteorites are something developers add to the game in a specific time and specific maps for a short period, it should not apply to the same rules.
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So, we still have no plans to fix the balance of MM battles! :huh:
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I get this error massage right after I login into my account P.S. I open the game from Chrome browser and it does support WebGL2 Any help please ?
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I hope the new minor fixes to the MM maps will NOT be adding more of these things: :P :P
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Will the Rename Pass will be obtainable by these Tankoins?
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Tweaks to the balance of Overdrives and Gauss, and more
nabiL94 replied to theFiringHand in News Archive
With this Mammoth OD update, 1 defender Mammoth at your enemy base is more than enough to stop any invaders in Rugby and ASL modes, which is bad. So, if you are playing one of these two modes and you saw a mammoth at your enemy base its better to leave the battle. -
What's the point of having x20 golds when its only one tank which is capable of taking it, the mammoth ?!!
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Why it has to be a meteorite if it cannot destroy mammoth with OD or any tank with lifeguard drone?!! Is not it supposed for the meteorite to be extremely destructive? "by the way that was its description in V-log when it was first added to the game" Today I have seen complete mammoth fights which run under the meteorite explosion, they even did not give a **** that there is a deadly object is falling around. I believe that you should replace the word "meteorite" with the word "Kids Fireworks"
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This statement is specifically intended for people who call tanki "Money diggers"
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The only joke I can handle from tanki is if they say: "All these updates recently added to the game were just a big joke and we are bringing old tanki back again"
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What is/are your "Can't believe that worked" moment(s) in Tanki?
nabiL94 replied to TheCongoSpider in Archive
I do really wish if I have some funny moments to share with you guys, but sorry I'm not a fabricator. :D -
You really think that vulcan alt. is really weak and needs buff, while striker is extremely OP and needs nerf?!!! A noob player with almost no skills can easily dominate every team format battle with vulcan and finish the battle with +20 kills, but tell me about 1 battle in which a noob player who play with uranium alt. dominated a battle. There is no. You really need to be highly skilled to play with this alteration and dominate battles. It's obvious that Tanki Online is the only game in which the player with the lowest accuracy gets the highest kills. 1 sec touch from that vulcan and you literally will burn to death. The same thing applies ,but to a lesser extent, to twins and to thunders with sludgehammer alt. Players who specifically play with these 3 weapons don't stop shooting and 90% of their shoots are messed ,but they still do high damage. NO LOGIC! Tell me about the last time you buffed weapons like magnum and railgun, the weapons in which 1 shoot is really precious and will cost you a lot if you missed. I red a sentence one time in the forum "Tanki these days depend more on chaos than on strategy". It's the hard truth. You made the game easier and easier on noobs until the moment you find a player who cannot turn the turret is dominating MMS batttles. I have no idea why im writing this because developers don't read, even if they did they dont care.
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So, there will be a usual challenge for March with usual prizes and this Gender War event with its prize is just a bonus to the already existing challenge?
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Anyone else getting into battles where your team just instantly loses?
nabiL94 replied to DeathIsImminent in Archive
In my opinion, I think it's the 1st minute of the game which determines the final result most of the time. Not all players take the same time to join the battle due to different connection speeds. So, in the very beginning of the battle there are players who are ready for the battle while other still joining and others are doing some other stuff and others may be changing some equipment in the garage. The players who are ready for the battle take this chance and go to cap a flag e.g. which will be very easy. When the players who still joining join to the battle and the other players pay attention to the game game they find it 1-0 - which is a bad result to start a battle with- so they leave. This give the other team another chance to cap another flag easily. which will make more players to leave. All that happens in less than 1.5 minutes. The losing team now is out-numbered so the MMS will send any new player to this team. That's why you often find yourself in the losing side with 2 flags ahead while the game is still in the beginning. I believe the MMS should have at least 30 seconds in the beginning for preparing. During those 30 seconds nothing like kills, cap points or flags will count. -
And I'm the one who thought that the developers removed this feature cuz they figured out that there will be some sort of unbalance between buyers and non-buyers. So, it's just a malfunction eventually!
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The most confusing thing I have ever seen in tanki was like 4 months ago, he was a striker who lock really fast and its obvious that his lock timer keep counting even if u hide behind a wall!. I DON'T KNOW HOW :wacko: . Till this moment im not sure if that guy was a hacker or highly skilled.
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Plasma accelerator alt. has nothing to do with impact force. "The higher the projectile speed the higher the impact" is just a rule which applies to your logic not to tanki. The only thing that Plasma accelerator does is that it increases the distance at which you can deal this impact force.
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Changes to Shaft, Hammer, Striker, and Magnum are very slight and even unnoticeable. Magnum reload buff is just applies to a fully charged magnum "100% shoot" which is useless. I left my M4 magnum after its last nerf and I have no intention to play with it again unless it got a good buff. To cope with the new poor weekly rewards daily missions should become easier. Twins ,in my opinion, needs a nerf of its annoying impact force.
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Seems like Cedric gonna announce the winners just before his retirement so he don't have to make another Goodbye Cedric Meme Contest.
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If I bought the battle pass after i got +2000 stars would I still get the prizes from the golden row?
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Adding a clue for puzzle 17 after most of us confirmed the answers is NOT fair. You should add it from beggining or don't add it at all. If you feel this one is hard and a lot of players answered it wrong then count this one as correct for all players. and how the hell does "nothing to do with volleyball" leads to striker ?!!
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Product kits will be removed from the garage!
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