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thetrender

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  1. thetrender

    Ideas for Turrets!

    This turret should be a turret that shoots a beam similar to the isida beam that will increase over time. For instance, it should start out doing 45 damage at m0 then increase by multiples of 5 until it gets to its max damage of 800 per second. The starting and ending damage and multiples of damage for the turret will traditionally increase the farther it goes. [m1, m2, m3, xt m3]. This turret should have one barrel.
  2. thetrender

    Ideas for Turrets!

    Please make a turret that will shoot mines that hang on to different tanks, then slowly do damage until it wears away. For instance, a turret that has one barrel, shoots round ''mines'' that are kind of like leeches that stick on to a tank and slowly do damage even after the player has got destroyed. Even thought this turret has some cons, can it be about 20,000-30,000 in cost in the garage. And available to all players above warrant officer? Can it do at least 1/3 of a pretty good players hull? You guys can decide on the rest! -thetrender
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