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Phaser turret A beam of high energy that deals heavy damage to all material.
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category Ideas for Supplies and Drones!
TIE_Striker replied to Ilia.ArchangeI in Ideas and Suggestions
Black Hole A region of spacetime with gravitational effects so strong that nothing will escape, when you activate this supply you have 5 seconds to escape as a micro black hole starts to form (It works like a mine where it's place on the spot you activated it). This black hole has an effective radius of 10 meters. Once in it's grasp there's little chance for survival and everyone gets pull to the singularity ( everyone but your teammates, however you can kill yourself with this supply) and their atoms get ripped apart. There is a small chance of survival, your enemy might have reinforced their hull with double armor or try the make it through with a repair box, but the only true chance of survival is to be out of the black hole range.- 2,749 replies
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How about a Bolt Action turret, the damage is slightly higher than Thunder at close range but one advantage it has over Thunder is almost no damage drop off. How it works, when you fire a shot the bolt is cock back ejecting a shell and loading in a new round. The Bolt action has a 5 round clip that is reloaded when you fired your final round like Hammer. I think it would be a cool turret on the battlefield tell me what you think.
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Turbolasers, a double barrel design that looks similar to Twins but preforms differently. Unlike Twins Turbolaser would be a long range turret with good damage at all range. It will fire 2 shots at a time one from each barrel and will need to recharge. Recharge time is pretty fast about 2.5 seconds. The only con about this turret is that the bolts have a travel time. I'll be faster than Striker but you do need to lead you shots. Also the sound that this turret makes sounds just like an AT-AT from Star Wars.
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category Ideas for Hulls and Overdrives!
TIE_Striker replied to Ilia.ArchangeI in Ideas and Suggestions
Sherman hull, yes a medium hull that looks like the iconic tank. Also it would look just like a Sherman with Smokey. -
Striker SUCK, yes my name it TIE Striker but I chose it because it's the name of the new Tie fighter glider in Rogue One. Anyways the missiles travel super slow and trying to hit a moving target while free shooting is next to impossible. The lock on takes way too long and it's pretty easy to dodge missiles. Improvements faster lock on time about 1/3 shorter than it now and faster missile velocity. To balance these improvements I would like the barrage would reload slower and deal slightly less damage, and you wouldn't be able to move will scanning for a target to lock on like Shaft. I hope improvements are made to Striker as it's a cool turret but in battle it's not really effective.
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The No Damage glitch is pretty common for me how about you guys?
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Facing the hard truth : Coping with Mults, Sabotage and Cheaters
TIE_Striker replied to r_Damn_Slow0 in Archive
BTW what does MULT mean? -
Facing the hard truth : Coping with Mults, Sabotage and Cheaters
TIE_Striker replied to r_Damn_Slow0 in Archive
Once in one of my early battle with my second account I saw a hacker. He had a Hornet and Shaft. He used the jump hack to get on top of a building to snipe people. Luckily he was on my team. In the end I stilled finished in first.