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That ^ allows me to login, but I can't join a game, because still tryin to use DNS from within Flash. Would need the game server IP addresses for each of the 20 servers to be able to join games :angry: (I added some more entries to my hosts file to be able to login.)
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DNS entries are gone, so an IP address might work if the game is stable. But using even Google's DNS servers at 8.8.8.8 and 4.4.4.4 don't find tankionline.com . Edit: Even with 37.48.68.15 tankionline.com in the hosts file, I still get the maintenance page when the game tries to load. Using Google Chrome as the client.
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Need to allow Twitter entries too. Some of us avoid Facebook.
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I hate everything about the matchmaking system. I'm not interesting in playing games using it, so going to matchmaking-only for missions means no more missions for me. And since supplies have been devalued, I won't waste more money on buying them, so no-supply pro games will be it for me. I want to do missions on maps of my choosing. Twice I was "matched" against another team of nearly all legends. The lag is unplayable; if the update is the cause of this lag, then it needs to be undone quickly. Oh yeah, I shouldn't have to wait a minute to join a battle.
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Played Farm CTF on EU-5 that ended at 19-Jul 07:31 UTC. All through the game, the garage timer for my turret was resetting to some time, so I could never change my turret. It would say 1:32 once, then I checked again it said 4:26 would be the time I could switch to railgun. Never could switch (after my initial switch from isida to twins). The hulls didn't have the same problem. I was able to switch between viking and titan a few times. Toward the end of the game, and last night on Polygon CP, I continually heard the tank driving sound effect, even when idle.
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Game froze at ~ 07:19 14-Jul EU5 Polygon CP Pro game (250 pts). On Linux/Chrome stable. Also, lots of lag lately. Finally, I notice my Isida sometimes chooses to aim at a tank farther away than closer, while it looks to me like it's pointed at the closer tank. Maybe adjust the aiming algorithm for Isida so it prefers a closer tank to one further away? Thanks!
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Just had an error in Kungur CTF on EU10 at 05:05 UTC. But there was no "critical error" dialog. I was driving, just killed an opponent who had our flag, and the game just froze. Once I hit "enter" on the URL field, it was still hung. After a bit, Chrome asked if I wanted to stop the flash plugin, and I did, then it reloaded the battle page. Linux, Chrome Stable. Cheers!
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Create a circle of mines around the player. Useful for camping on or near a point or flag.
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New bugs discovered after the Critical Error was disabled
hgkid-dad replied to theFiringHand in News Archive
I really hope you're getting automated error reporting whenever an "An Error Occurred" message shows up. I can't hardly play any game without having that pop up about 12 times. That's no exaggeration, either.
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