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Pocket.Rocket

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  1. What constitutes "active during the battle" for DM now? Wiki quote: "All other places — 1 Star, if you were active during the battle" Previously it was 5 kills in DM; the same amount of kills that would make 75xp in any team mode battle. 70xp is still the cut off point for 1 star in any team mode. Now it seems that DM is now a minimum of 8 kills for one star. I have played several DM matches where I killed 7 and still got no star. This seems unfair to me since it is more difficult to get a kill in DM. In team battles you get partial credit for kills made by more than one team member. In DM it is strictly the last shot that does the opponent in that counts as a kill, making DM the mode of "stealing kills". Without max drugs and high MUs (quick kill ability), DM is much harder to get a good score than in team battles. Now it seems that those burdened with daily missions in DM are getting punished even more making DM even less enjoyable.
  2. Pocket.Rocket

    August Challenge — Gauss Prime Skin

    A Question: What constitutes "active during the battle" for DM now? Wiki quote: "All other places — 1 Star, if you were active during the battle" Previously it was 5 kills in DM; the same amount of kills that would make 75xp in any team mode battle. 70xp is still the cut off point for 1 star in any team mode. Now it seems that DM is now a minimum of 8 kills for one star. I have played several DM matches where I killed 7 and still got no star. This seems unfair to me since it is more difficult to get a kill in DM. In team battles you get partial credit for kills made by more than one team member. In DM it is strictly the last shot that does the opponent in that counts as a kill, making DM the mode of "stealing kills". Without max drugs and high MUs (quick kill ability), DM is much harder to get a good score than in team battles. Now it seems that those burdened with daily missions in DM are getting punished even more making DM even less enjoyable. Any moderator input?
  3. Pocket.Rocket

    [Merge] Wasp's bomb OD is just too much...gotta nerf it

    You obviously have a different opinion than I do about Wasp. For the record, I think the concept is fine, it's just the frequency of wasp bombis way too much. It should not be the very fastest recharge. And I do use Wasp. Like I said I don't get high scores with it, but it is fun sometimes. And it is not even close to hard for me to use the wasp bomb. I don't know how you can say that. Someone trys to kill you, you plant the bomb, they die, easy. You die too but you take them with you. How hard is that? I think this goes against the spirt of the game and that is why I think it needs a big nerf. If player laid the bomb as they do with mines, it wouldn't be as bad and would be a strategic use, but what I see many many times is the scenario I just described. Using the bomb strategically is a bit of a challenge, but any dummy can run up to an opponent and plant a bomb and therein lies the problem and why it needs a nerf.
  4. Pocket.Rocket

    [Merge] Wasp's bomb OD is just too much...gotta nerf it

    I do use wasp on a different account and it is very very OP. I don't get great scores with Wasp, but it is unstoppable in the lower ranks. My point is it adversely effects the game, at least in the lower ranks. I know because I use it. Battles are better off and more interesting when there are fewer Wasps. I'm not saying to get rid of Wasps bomb, just increase its recharge time. Not everyone wants to use Titan or Mammoth just to avoid Wasps. If you can defuse Wasp bomb with your Hunter almost every time you are an unusually good player. Kudos to you. I, a mere mortal, can counter a wasp bomb maybe one out of twenty times. It almost has to be a coincidence that I activate my OD the same time as Wasp drops his bomb. My guess is most players are more like me than you since I see Wasp shredding Hunters just about all the time.
  5. Pocket.Rocket

    [Merge] Wasp's bomb OD is just too much...gotta nerf it

    You make it sound like it is so easy to counter wasp bombs, Just buy and upgrade drones, easy. Drones are for buyers not free players. Why are you so stuck on dissing Mammoth? I think few people feel Mammoth is OP. I can tell you don't like Mammoth OD, but that doesn't mean it is out of balance. It just means it annoys you. I am not annoyed by Wasp bombs, I actually think they are pretty cool. The problem is that they recharge too quickly. Wasp needs a nerf. Mammoth already got a big nerf and should be left alone. After the Mammoth nerf most players using mammoth went back to some other hull. I really don't get why you hate mammoth so much. Maybe its your rank. In the low ranks it is no problem for me at least. I wouldn't call my rank newbie really. And the wasp problem is certainly in my rank bracket and lower.
  6. Pocket.Rocket

    [Merge] Wasp's bomb OD is just too much...gotta nerf it

    So rather than swap, just increase Mammoths duration. But they nerfed it already. If you swap, you just get the same problem they nerfed out of Mammoth but now with Titan instead. Might they not then nerf Titan down to three seconds of invulnerability? It seems like a somewhat futile swap to me. Personally, I had no problem with the longer duration and wider kill zone for mammoth, but then I am terrible with gold boxes. Gold box domination was the reason for Mammoth's nerf in my opinion. And that would also translate to Titan or maybe even worse because Titan is faster.
  7. Pocket.Rocket

    [Merge] Wasp's bomb OD is just too much...gotta nerf it

    That seems fair enough. I am not saying that Wasps are sweeping the scoreboard and racking up huge kill counts. I am saying they are ruining battles. It reminds me of when Magnums were first introduced. They trashed the game until they got nerfed. Now it's wasp bombs fouling up the game even though the wap player may not be making great scores. I think the devs like the wasp bomb becaue it cancels out so many supplies.
  8. Pocket.Rocket

    [Merge] Wasp's bomb OD is just too much...gotta nerf it

    No it isn't much harder at all. It is much slower and a much larger target. There is nothing wrong with Mammoth OD as it is other than it makes people angry for snatching golds constantly. As far as the actual game it is just another stye of OD and has its plave as does Titn dome or Viking blitz.
  9. Pocket.Rocket

    [Merge] Wasp's bomb OD is just too much...gotta nerf it

    People will complain about everything, that doesn't mean it is a real problem. Wasp is a real problem, at least in the lower ranks. I do agree that meteroritess should kill Mammoth too, but that is pretty rare when we have meterorites. Titian and Mammoth ODs swapped. Why? What would it do for the game? You'd get a faster invincible an a slower dome generator, so what? A pointless and silly idea. Viking is a very powerful OD, but it very slow to recharge. It's the slowest I think. You can only get one or two per battle. That seems like a fair deal. Power but not too many. And Hunter's OD needs to be tweaked by takng away the delay. Get rid of the delay and give the game a way to counter wasp bombs and the wasp bomb might be OK even as it is now. The proble as it is now is there is no way to get away or defeat a bomb.
  10. Pocket.Rocket

    [Merge] Wasp's bomb OD is just too much...gotta nerf it

    Thismakes sense. I play in the lower ranks and Wasp is everywhere in every battle and almost imposible to get away from an nothing can stop wasp bomb. There are also not that many Mammoths, so they are not really a problem. Maybe the thing to do would be to make wasp recharge time longer in lower ranks but keep it the ame in higher ranks. At least get rid of Hunters delay so something can counter wasp bombs.
  11. Pocket.Rocket

    [Merge] Wasp's bomb OD is just too much...gotta nerf it

    They may not get high scores as suicide bombers, so what? With so many player using wasp it wrecks the game. And stratigic or not it is the most powerful weapon in the game. Nothing can stand up to the bomb. And that is fine it just needs to recharge less frequently Anyone that says Wasps bomb is weak does not play Tanki much in my opinion.
  12. Pocket.Rocket

    [Merge] Wasp's bomb OD is just too much...gotta nerf it

    No problem at all. It is powerful, but doesn't recharge 7 or 8 times in a battle. It is a bit slanted for taking golds, but dictator was much worse for gold snatches back in the hey day of Tanki. All the ODs are OK except for Wasp. It is even OK if the player didn't get so many per battle. It is very off balance.
  13. Pocket.Rocket

    [Merge] Wasp's bomb OD is just too much...gotta nerf it

    It is ridiculous how quickly it recharges. The OD itself is fine, but it ruins almost every battle the way it is now. It needs to recharge more slowly. It's bad enough that nothing can defeat it, but a Wasp player that is getting a high amount of kills has an bomb eight or nine times in a game. That is too much. When you get a team with a lot of Wasps there is a bomb going off all the time. And don't tell me Hunter can defeat the bomb. I use Hunter and it is almost impossible to counter a bomb. Hunter has a delay in it's OD so it is useless against Wasp bombs. It has just got to get nerfed back some to be balanced against the other ODs
  14. Pocket.Rocket

    Uber-Legends...who's the highest ranked Legend?

    Another goofy Russian name but he is ranked at Legend 81 6.a.r.p.a.m.u.o.H
  15. Pocket.Rocket

    Downtime for maintenance

    Sooooo, that's like 12 hours and 42 minutes from the time of me posting this right?
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