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in non pro battle
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Testing of Matchmaking System on EU servers
optimusprime993 replied to theFiringHand in News Archive
I cant even imagine why you did such an update... the worst ever -
I see u dont. We came in situation that this guy have m4 at same level when I (or someone else) have m2. He can slow rank up and kick ass to everyone his rank. This is not balance... This is antibalance udate!
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Well, example Smoky m2 and Titan m2: those items are unlocked at colonel rank, Twins, Magnum and Viking one rank before... Well u can buy them like a kit as captain. But my point was that it is a big difference now. We are talking about the thunder: Now, as a kit u can buy it at Lieutenant General. Before update, u said, it was Lieutenant Colonel... that is 4 ranks earlier (330000 exp earlier...thats like a half year of playing difference...)
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Lol. Now u cant buy some m2s at that rank...
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Oh, I didnt know that this was changed. Before update wen you could buy it?
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How did u, at all, get m3 thunder at colonel rank?
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yesterday at non pro battle (15minutes) Also captured 6 flags I think
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It depends on ur game style, what u like and which maps u play... My only m2 turret is smoky and I can say it is multipractic :D I use it everywhere from the moment I bought it. For ur earlier post: I dont play pass, but for Highland and Polygon smoky and fire are doing great job. For mid-range maps Smoky is maybe better. I dont play with Firebird, but it makes a lot of problems in those maps PS thanks TheBlackChick
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I have some questions, maybe not all for this topic, but i will put it here... First, If I MU my m2 smoky to 10/10 I will get m3 currently for free and i can continue MUing that m3 no metter that I am not at the proper rank for buying m3? Or I just have m2 smoky upgraded to 10/10 which is equal to m3, but exactly m3 i can get just when I become Marshal? Second, Is MUing price to 10/10 the same as price of m3? thats all :) thanks Edit, when is next sale? :D
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Tell us your cool ideas for new «Overdrives»
optimusprime993 replied to theFiringHand in News Archive
You can make the EMP (electromagnetic pulse) but it can be use only in team battles (CTF, CP and TDM) When whole team together reaches 2000 (or some big ammount) of expirience points the tanker in that team who is first in that moment can activate the EMP (only that one tanker) but it need to charge (like 20 seconds) If enemies kill that tank in those 20 seconds he/she will not have that ability anymore. After that 20 seconds thanker can activate EMP and every enemy who is in circle of 200 meters (or something like that) will lose abbility to move, to shoot and everything. Of course, that tanker need to receive some ammount of XP and crystal reward (like 100xp and 100crys if his/hers EMP affected on 10 enemy tanks) that is my idea :) -
Buy it. Arcade shots are very powerful with it. Yes, reloading time is little bit longer, but no so much. U can get it today for 25k, so it is absolutely good investition.
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Well, my plan was to buy Atlas kit (smoky/titan) before birthday and to MU it now, becouse of sale. And next save and wait for shaft (next rank) and maybe viking (2 ranks) to buy it... But Atlas didnt shown up like 6-7 weeks... So my plan will not work. So I want to ask u for opinion: 1st option: Buy now Northerner kit (smoky/viking), MU both for maybe 3 steps, now on sale. And then wait for shaft (next rank) and titan (3 ranks) ? 2nd option: Buy now some m2 protection module and MU it litle, save rest of the crystals and wait for Atlas and shaft, but not buying viking...? thanks :)
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What would be the best protection for small maps? polygon, highlander, island and so on fire/thunder/freeze fire/thunder/rail freeze/isida/thunder or something else? maybe something with hammer pls answer quick, thanks :)