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AnanasOfNifak

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  1. AnanasOfNifak

    Ideas for Hulls and Overdrives!

    1- Velocipede Fastest amongst all hulls with lowest armor. Nearly as half armor as wasp's/hornet's armor. And also nearly 1.5 times faster than wasp. Objective of this hull is to: A- Capturing Flags B- Gold Hunting C- Executing High Priority Targets Pros: High Manuverablity with high speed. (Uses best out of speed boost) Low Weight allows it to make acrobatic jumps and catch gold boxes Since it's thin it can go through wide surfaces Cons: Due to low armor it is so easy to destroy (If you catch it) Easy to flip over with most of the guns Low weight and power makes it unable to push other tanks It can flip itself over with the recoil of the most weapons OVERDRIVE: Turboost: When pressed shift, it levaes a neon track while booosting into huge speeds. (N2O Boost) Lasts 5 seconds. It is even faster than the striker's projectile without alteration 2- Rock Zero velocity due to high amount of armor. It can not move if you dont use speed boost. About 1.5 times armor of mamoth. Aimed for campers who use sniper and magnum (sometimes striker or vulcan). Objecitve of this hull is: A- Defending Flag/Base B- Creating Space For Other Players (See Overdrive) Pros: Huge amount of armor makes it unkillable and must for defending bases Since it can't move it can't be pushed by other tanks and makes it a meatshiled Messes up the enemy attacks with overdrive Cons: Cant move if you dont have speed boost (Literally) Can block it's own teammates Can't be used with most of the weapons due its's low mobility OVERDRIVE: Magnatic Area (Shift zone?): Just like juggernaut's overdrive ability it creates a magnetic are that makes enemy tanks brandish. And damages them depending on their distance.
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