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Posts
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Everything posted by Zinner
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Having no control over what map you are entering, is not acceptable. And frankly, its an amateurish move on Tanki's part to even be trying to implement this.
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Let's not overthink what Maf said.
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That old person you are describing is dying, he is not losing customers. You are actually making my point for me.
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See, now you are starting to get it. Like Maf said, the game is not dying, that's a hate train. Its just amazingly old and the players are leaving.
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In one scenario, the game is dying. In the other scenario, the game is of the age that it is old and losing all its players. You could also look at it like a business that is dying, versus a business that is losing all its customers. The difference is pretty profound when you look at it like that.
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He said its not dying, its old and the player base is evaporating. Totally different.
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Not according to the patch notes on page 1 of this thread. "When activated, the Repair Kit will immediately restore 1000 HP for your tank, as well as reduce any burning and freezing effects. "
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Once more people start to realize how to utilize overdrive to its maximum, we will start seeing wolfpacks of isidas with a few other types mixed in.
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Since everyone had the option to use it, how is listing the details of the RK somehow prove it was imbalanced from one player to another?
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See, this is the mentality 'druggers' face in this game. Let me explain something, we are not taking advantage of some loop hole, or gaining some unfair advantage, we've been using a game feature Tanki implemented. So to imply we all just want some advantage (your 'are you sure you would like that' comment) is a disservice to people have actually, you know, spent money which supports this game. Id think you would have a more friendly attitude towards their side of this discussion. Im a drugger, Use em a lot. Im not rich, and my online game budget is modest, yet Ive still managed to have absolutely no trouble shelling out the 13 bucks (watch for sales) every so often. It works out to being cheaper than paying a monthly subscription to some other game (unless you just go nuts). So if you think its this miracle I-win button, shell out the 13 bucks and be this god you think it makes you for the next several weeks. Again as I suggested earlier, they could have tweaked the pricing on supply kits until more people use them. Im a drugger, if I just wanted some advantage over most people, would I be suggesting an idea that makes it more prolific?
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The people complaining RK was overpowered regarding firebird were the people using firebird (and freeze and isida) that were unwilling to spend a few bucks or crystals on their own RK's. When using my shaft turret, I have firebirds sneak up behind me regularly, and yes using a RK when I was almost dead was a solid tactic. It usually worked... unless the firebird guy used one too... then I was usually screwed. The perfect situation, imho, would have been to experiment with lowering supply kit prices until a more healthy amount of the game's population used them. Charge less per widget, thereby end up selling many more of them. Its a classic business strategy, and one that coincidentally would seem to ease the problem of a haves vs have-nots mentality by many players.
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An unfair advantage would be one that some people do not have access to. You being unwilling to drop 20 bucks on the game every once in a while does not qualify. As a non buyer what you seem to fail to realize is, buyers DO actually look at the bang for the buck they get out of the money they spend. Again as a non buyer and I assume a non 'drugger', you clearly have no idea what advantage those people do or do not still have. Im sure you think your imagination of how it is seems real to you, but its clearly not. Popping one of the double damage or double armors you payed for doesn't gain you much chance of survival against someone with double damage, double armor, speed boost and a recent heal to full health. Overdrive is ridiculously overpowered, and tossing money at it in the form of purchased supplies is throwing money down a rat hole. Ive tried, as have several friends... its expensive and has minimal results. Sure the millionaires who play this game will be fine, but the casual spender is most certainly hurt by this update. Words of experience from a casual buyer... not guesses from a freeloader. The change to the health kits helps 2 groups of people only.... short range players (freeze/fire/isida) and the stock holders of the parent company of Tanki. Ive played other online games that changed rules to make the game 'more exciting' but in reality it was simply a cash grab in the hopes people will simply pay double for the experience. This has that feel, very much. Its my opinion that the devs will realize this is a mistake, sooner or later.
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"As for drugs being used mpre often, drugs will waste quicker, making buyers get drug kits more often." You just answered your own question. Supplies have been devalued. That helps non-buyers. If you think all buyers will think like you, and just suck it up and buy way more supply kits, then we simply disagree. But even if you were correct, it costing the buyers more money inherently and obviously helps freeloaders. As for working as a team to win, even as a 'drugger' I was not single handedly winning any battle (DM doesnt count here). But I did have more control over my own fate than I do when a game feature is implemented in which I now have to rely on my teammates to share their boost with me or else Im a sitting duck most of the battle. Overdrive, in my experience, tends to make battles more lopsided, not less.
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Full buffs regularly, for free, and you dont see how that favors people who refuse to spend a dime on this game? Interesting. Even the devs admitted it was the reasoning behind adding OD, to help the non-spenders. Maybe you should actually read the dev notes.
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Clearly the devs brought overdrive into the game permanently in hopes everyone will bum rush the other side constantly, with their god mode on, there by creating more chaos, more deaths, and they hope more supply buying to try and counter god mode. Think again. In fact, I payed money for a product advertised as lasting 40 seconds. You guys really think you will basically steal 25% of the money I already paid you for existing supplies, and then I will still come back to the well to buy even more later at this deflated value? Think again. This is what is frustrating. Non buyers like you, who clearly have no clue what 'buying' in this game is even like, lecturing us about buying in the game. Uhm, you can buy a supply kit with 1500 of each supply for $13-20 (depending on the sale). Its an extremely reasonable expense, that 13 bucks worth of supplies last most people for weeks. But its whiners like you, with no clue, that get people whipped into a frenzy about 'druggers' because they 'spend thousands of dollars' and make being a 'drugger' seem unattainable. Its only unattainable for freeloaders who think they should get to play this game, and be just as competitive as buyers, totally for free. Im just shocked the devs listened to you freeloaders on this issue.
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Im willing to look at this with an open mind. As a 'drugger', when you are going against an opponent and have no way of knowing if he has his god mode button saved up, how do you approach the encounter? Which supply button do you hopefully have available, that you use to have a snowball's chance against even a mediocre player who has all buffs and a full health bar? Sure, in certain situations you might use cover to hide until his buffs wear off, or you are lucky enough to have a double damage box at your feet you can accompany with a double shield supply... but what happens the majority of the time when the stars dont align and you are facing a fully buffed player at a huge disadvantage is, you die. I believe the over all plan of this update is to promote clans. Clearly the ONLY winning strategy in a tanki world where overdrive exists is, a team of players who you can count on to use OD in a team oriented role. Otherwise its a crap shoot of logging in to a random battle with a team with a bunch of loners who dont find teammates to share their OD with, or are too dense to even pay attention to it altogether.
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A permanent overdrive feature, and reducing the duration of purchased supplies (do I get a refund btw?)... a 1-2 punch to buyers who actually pay to keep the tanki servers online. Laughable decision.
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Overdrive completely alters the dynamics of every battle in this game (non PRO). On a macro level it turns battles into just one pack after another rushing each other's spawn, and on a micro level going against another player and having no way to see if they have god mode ready to activate removes strategy from the encounter and replaces it with luck. I tried playing both previous rounds of OD with an open mind, but the battles just turned into a simple if you had god mode activated you live and if you dont have god mode activated you die. Its ridiculously overpowered and completely overshadows almost all other strategy in the encounter. As I said in my previous reply (and I probably should have multi quoted), overdrive actually simplifies and dumbs down the game. In any reasonable sense, there is no beating someone who has double damage double armor and speed boost activated and a recent heal to full health, unless you are lucky enough to have it saved up at that moment too. So again the game comes down to if you have god mode on, you win. If you dont, you lose. Its one step closer to rock/paper/scissors.
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It is not buying anyone's way to victory. Do you complain that people who payed for any of their MU's "bought their way to victory"? Will that be next, we all have to have the same level gear and we all get participation awards? Again if you are too cheap to spend $13-$20 on a supply kit every couple months, then that is your problem. Its not the problem of people who are willing to invest a modest amount of money in a game they wish to support. Supplies are a game feature just like MU's and alterations, but you cheap skates who want to be equally competitive with buyers, for free, are ruining this game. You must think this game runs on likes and free healthcare.
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I buy and use supplies regularly. Its a cheap expenditure, and easily comparable to a monthly subscription to a game (but cheaper). But clearly the majority of people who complain about 'druggers' are people unwilling to drop a single dime on this game. So why in the world should I accept tanki just making my money less valuable, for the sake of people who want to mooch off the buyers and keep playing for free? This is mind boggling as a business decision, Im certainly done buying supplies. You guys have lost your minds.
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This.
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