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Traslated using Google Translate: Detailed terms of the promotion The competition takes into account the tanks that were destroyed by you both in normal (not PRO), and in PRO battles. Kills can be stuffed in any armament, however, there must be a paint for one of the social networks. The game time is counted from 05:00 Moscow time on November 16 until 05:00 Moscow time on November 23 (only 7 days). Paints of social networks: will be on sale in the Garage from 05:00 Moscow time on November 16; will be available for purchase at any rank; will cost 1000 crystals each will disappear from sale after 05:00 Moscow time on November 23; will remain with the players who bought them for good. Availability of paints of social networks for purchase: The application in "Classmates": only the paint for "Classmates". The application in "VKontakte": only the color for VKontakte. Client and web versions: both colors are available. Applications on Facebook and other partner sites: both colors are not on sale. Prizes can not be exchanged for crystals or other game items. Each kind of supply, including a gold box, can be added only if it is already available for purchase at the time of the end of the contest. Compensation is not provided. To know how much you still need to overcome the desired mark, independently count the tanks you destroyed. Record your result after each battle or the value of the indicator "Destroyed" in your profile before starting killing. The results do not need to be sent anywhere: the system will automatically calculate how many tanks you destroyed during the promotion period. You can get only one prize for the highest score achieved. Thus, you can win a maximum of 10 gold boxes, 100 units of each supply (except for gold boxes) and 3 days of premium account (without taking into account a possible doubling). Prizes will be awarded within 72 hours after the end of the promotion. Premium accounts will be activated when they are credited to player accounts. All results of the action will be published within 72 hours after the end of the promotion.
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It would be much less chaotic if you used support tickets, like Wargamming (company that made World of Tanks, one of tanki's competitors) does. In this forum, it seems like no one is listening to my replies. In a day or 2, my complaints will be on the second page and forgotten. The idea of a ticket is that you put a message, and it gets put in line to be looked at. When some support person looks at it, they reply, then if the problem is solved, you close the ticket. If it is not, you re-open it and say why the last ticket didn't work. Wargamming always gave nice replies and solved the problem, you could too if you switched to ticket system. There are simply too many support requests to use a forum. Please like if you agree so i can get attention of the support people/developers.
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Glitch: Overdrive used up but no repairs. Details: Sometimes when I activate overdrive when I am about to die, the overdrive gets used up, but i don't get repaired. I think overdrive has a 1-frame delay to heal you. It is unfair if overdrive gets used up but doesn't give heal. Solution: Use up overdrive and give heal at the same frame (exact same time)
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It's not exactly a bug, but the matchmaking system doesn't balance properly. There should be equal players on each team. Sometimes the matchmaking system adds players to the team with the most players, ending up in 2 enemys per ally. This can be very annoying, because sometimes I end up with the worse allies, and we have to fight 1vs2. It is impossible to avoid 10 decent players while capping enemy flag without help! Also, the overdrive makes even newibies one-shot me. The enemy team just charges with 5 players, taking turns activating overdrive. My team can't get more than 2 people overdriving together. Overdrive makes teamwork more important, but if a team has more players, it just makes it so unfair. Overdrive makes newbies who don't know how to aim dangerous! Also, I noticed that when i did good in a battle (a different one that above), more people joined the enemy team until we lost when they had 2x. This makes skill level not matter. If you are good, then the matchmaking system will drown you in enemy (mostly noob) players. This makes having less skills a advantage! Basically, what I want is for overdrive to be weaker slightly (or don't allow repairs within 10 sec of each other), and for the matchmaking system to balance the number of players, not the skill level. If you balance the total skill level, it is not a battle anymore. It is a exactly even fight where no one wins, and the top players get left with most of the enemy mob to destroy. Then there is no point to try hard to win. Also, i noticed that i kept being put in the same battle, but maybe there was a shortage of players. NOTE: This happened on my smaller acc, but it is not allowed to post (maybe rank too small?). Please notify me somehow if someone from support team reads this.
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Entry for digital cake by bob-likes-bears
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