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The_God_Delusion

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  1. The_God_Delusion

    Testing of Matchmaking System on EU servers

    I do NOT like the matchmaking, which is disappointing, because I thought it sounded like a really good idea until I tried it. Instead, I think you should create a system where ALL battles appear in the battle list regardless of server origin, and you could create a background matchmaking system to give suggestions for the best battles a player should join. A third, and in my mind - BEST - option, would be to have a single battle list as I mentioned that includes all battles from all servers, and then have a SORT function, where one can set the parameters for what kind of battles they want to sort by. You already have the sort function for battle type (CTF vs TDM vs DM vs CP), now you just need to add the ability to sort by average player rank/difficulty. Then the list should automatically display almost-full battles at the top, and would encourage you to join these first.
  2. The_God_Delusion

    Tell us your cool ideas for new «Overdrives»

    Hi Cedric, My idea would be to have options when overdrive charges. You could then pick which version of overdrive you wanted to use by hitting different keys. The different versions might be something like this: 1. The current version = all supplies activated + nearby tanks. 2. Immune to all damage for 7 seconds (that's a long time to take no damage, but you could figure out how long is appropriate). Would be like an extra-strength health supply. 3. Double (or increased) rate of fire for the length of a usual supply. (with other supplies on, this would be formidable). 4. Place a regenerating mine = For the length of a supply, the mine spot would continually be mined. If one tank hits it, a new mine is immediately there to hit the next tank. 5. Jump hack for only a few seconds. (a legal jump hack!). This would be nice for gold boxes (imagine everyone jumping), and for getting over obstacles, on top of remote places, etc. 6. Tank flipper. If you are upside down, you could flip yourself back and regenerate health. 7. Quantum transporter = aim it like a laser beam on a wall etc all the way across the map, and you can travel to the flat ground in front of that spot instantaneously (this is weird, but I'm just brainstorming). 8. Invisibility cloak (Harry Potter style). Allows you to be invisible for a short time, but you still can shoot others and can still take damage if they happen to hit you. You could decide whether flags are still visible, whether laser beams from shaft and striker are still visible, and streaks from magnum... Note, for all of these, people should have the ability to turn the overdrive feature off in a map so people have to play without it. But I think at least using some of my ideas here would make it fun!
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