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True... I hate how freeze is, in my opinion, better than firebird, but its rarely used, therefore less effective, because freeze effect is ruined by too many firebirds. Drugs, kits, prot modules, premium.. Buyers ruin the game, wait no, TO being so P2W ruins the game You can't, no legacy modules are available anymore. Very hard choice, recent rails with alterations have been OP, and isida is just OP generally. I would say if you generally run long range turrets, you shouldn't be allowing isidas to get close, so go with TRS, but If you are a short range, then I dont know....
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Guide [Issue 67] Pillar of Success: Practical Support
MiloStar123 replied to Flexoo in Newspaper Archive
It's better than hornet, lol. And its quite good, but takes skill, which mammoth doesn't as much. -
Guide [Issue 67] Pillar of Success: Practical Support
MiloStar123 replied to Flexoo in Newspaper Archive
I'm an isida, and I use it as an attacking weapon more often that a supportive, simply due to it have the highest dmg per second in the game, by far... I have mine m2 8/10. Its useful in healing as well, and it gives XP when you do. I love the turret. IMO, striker is the best supportive weapon, with freeze at a close second, due to its salvos in polygon CP, raining hellfire onto the point-cappers, and its arcade shots in CTF onto the midfeilders, and its great reload time, as compared to thunder, and its just SUCH a good supportive weapon. Takes skill, but put it with a decent medium hull and a few Double Powers, and your going to win. It's got the damage of a thunder and the reload of a smokey thats 2 mods below it, something thunder can't quite boast. Plus it looks cooler too. Good job on this. ---- Milostar123 -
No, don't buy red urban. Paints are useless since the "disintegration" update, another bad update. 75k not worth it. though agree looks incredible... lol and I only have 52k so yea, tanki is just a biased sale-giver lol
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I agree, rico is a very powerful - mid - close - range turret. Striker m1 (Currently) Has roughly the same impact force as m3 rico. On the downside, rico's 14 missile clip makes that impact force grow incredibly, meaning its extremely hard to land arcade shots, not to mention locking on a salvo. Rico also has very high damage, and this means you CANNOT stay in its line of sight, or you will be dominated. Already, its very powerful, and then there is its bouncing. This makes it very hard to find cover, and even if you do, you can't expose yourself to take a shot for long, or the high impact force will blow your tank back, and send the front ( or back, ) of your tank into the wall/house and you won't be able to drive back easily, and you'll lose some health. Hammer is weak if you can survive 3 shots, and most medium hulls of the same modification as hammer can't, so equip some hammer and rico protection, maybe twins or smokey if you want, and run striker in the battlefield. The best protection modules for striker are, Lion T-F Lion T-D Ursa T-B Ursa T-E Griffon T-G Griffon T-D This is just my personal opinion, you might want some fire/freeze/isida protection, or some twins protection, depending on your style of play. Great article though, loved it. I'm going to buy m2 striker now...
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Welcome to the English community. I like sci-fi books alot as well, and I just happen to be an isida, m2 8/10, so yea, I can suck the life out of ANY hornet, viking, or titan, Here's the problem, Im a captain, and your a Master Corporal, But I think that will change if the mystery with Cedric going from WO2 to Legend, in no time at all. Either he is the true Godmode_On, or he pulled a couple of strings, being the community manager..... XD Well, hopefully I'll see you on the battlefield!! --MiloStar123
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Still not a fan of vulcan. But still, well written,
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Good guide, striker may have toppled railguns throne of hardest turret to master. Step 1, Buy 50 golds. step 2, profit. By getting 400 kills in like, 1 battle XD
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Review [Special] A Test in Review: The Matchmaking System
MiloStar123 replied to Yisroel.Rabin in Newspaper Archive
Its honestly pretty obvious why oowee said what he said. Short range players like to NOT get stuck on massacre. Tanki has become so P2W that you can't have two combinations that are both medium powerful without paying at least 20 dollars a month. I'm willing to pay money for entertainment, but not to this extent. -
Review [Special] A Test in Review: The Matchmaking System
MiloStar123 replied to Yisroel.Rabin in Newspaper Archive
I disagree wholeheartedly. While the diversity of maps is a topic that can go either way, try using firebird effectively on MASSACRE. And if you go get rico, then you might get 8 minutes tops of fun... -
Review [Special] A Test in Review: The Matchmaking System
MiloStar123 replied to Yisroel.Rabin in Newspaper Archive
Honestly, this is the dumbest update ever. Advantages I guess it's supposed to be quicker? Disadvantages, Its not much quicker. You could fix the "Quickness" Of joining battles by merging the servers, and also making a "search" Slot for popular maps like polygon and serpuhov ( I may be spelling it wrong) And if you don't want one sided games, don't add features like overdrive!! Overdrive adds in the aspect of battles that the winning team accomplishes more, therefore getting more overdrives, and then with more often overdrives, accomplishes more again, and its a vicious cycle. The overdrive addition is what made your situation so bad. Please, do not add the matchmaking system. I know you don't really care about the players opinion in these updates, but the only two updates I can think of that made the game more fun are: The recent repair kit update, and the smart cooldowns, but recently, they reload quick enough that THAT is useless too. And you can't choose your maps. Although other popular MMO games don't choose the maps either, that was one of the things I like about tanki, you could choose your own maps! Not having matchmaking was what set tanki apart. tanki has already become dull, You should rebalance tanki again, and remove things like, supplies, and product kits. THEN your battles wouldn't be dull. Tanki was fun, but then you became so greedy. You should have kept it the way it was, before kits, maybe after you get out of this financial hole your in, you should rebalance. Honestly, I don't want matchmaking in the game, because I CARE. Tanki will die, and the player numbers will disappear, and I will quit as well. You probably had another 30-40 dollars out of me. ---- Milo -
Review [Special] A Test in Review: The Matchmaking System
MiloStar123 replied to Yisroel.Rabin in Newspaper Archive
Here's the reason battles are usually "Dull" You have spread out the players into 24 servers. Please reduce that to ten. I know you said that this "merging" Will be added in with the matchmaking, But the matchmaking is useless. The battles are even more dull. In the Vlog Hazel said that "If you want to choose your map, go to the battle list. If you want to complete a mission, go to the matchmaking! Simple!" But here's the problem. So lets say your primary combo is dictator shaft, and you want to play on massacre, for a get kills in TDM Mission. Then you go to matchmaking TDM battles, and all you get are barda or island. Frustrating, and a total waste off time. The in-game mission button being removed is fine by me. Also, lets talk about this, Maybe you like to be able to look at certain combinations of battles, like TDM or DM for getting kills, and you want to find a 2042 to play in to GET those kills, then THAT becomes impossible. In my opinion, Keep it the way it is, remove the in game Mission button, and merge the servers. Then I might think its worth it to buy cry for "Firebolt" ---- Thanks ---- Milo -
Agreed
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=tanki.... they are taking away everything that was good in this game. I dont mean to be rude, but honestly
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The crappiness of this update is on purpose, just like overdrive,