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Sepiidae

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  1. Sepiidae

    Matchmaking is coming May 29th

    Firstly Shaftermath, I use only shaft and most of those maps are great for shaft not just breast. I have gotten huge kd and great score on industrial zone and Solkamsk is one of my favourite maps, Kunger and tribute are also ok, 2042 isn't that good. In my opinion the update is quite good. I wasn't able to enter the game originally but thats either fixed or was some problem on my end. The games weren't always fair but were a hell of a lot fairer. The matchmaking doesn't put lower ranks on higher ranked battles either. That is to do with the group feature which allows any rank to be in the group and when they go to battle they go to the highest ranked players level of battle (to avoid m4s at recruit ranks). During the test of the matchmaking a while back I joined a very high ranked battle... and got pwned. Loading times were fine all under 30 sec. Should probably limit ranks in groups, only main issue is that there is no map choice. Some maps that appear in the non pro battles (forest) is annoying as a shaft user.
  2. Sepiidae

    Matchmaking is coming May 29th

    In the past i've been able to load tanki perfectly fine, login after the update and it doesn't load. Loading bar stays just a little bit from the end while loading lobby (I can see the announcements and even updates to my friend list by the red exclamation mark on it, top and left of page loaded but not right and still the bar doesn't load). I have tried clearing cache, restarting my computer etc and it has no effect, my internet speed is fine and flash is working well on other sites.
  3. Sepiidae

    Sabatage

    You need to collect evidence. The best proof is a video which clearly shows the violation. Quality of the video must allow moderators to easily understand nicknames and ranks of all the players. Before the creation of the post read *** GAME VIOLATIONS SECTION RULES ***
  4. Sepiidae

    Bugs and Glitches Reports [Closed]

    Around 1/5 of my shaft shots have done no damage whatsoever (not misses direct hits) both arcades and charged shots. Prior to this a fully charged shot would occasionally have damage equal to an arcade while still having the extra long reload after.
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