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and here is todays second crash ... Error: Object loading event processing error. Space id: 3074457415391121147.Object id: 3074457415391121147. Error: TypeError: Error #1010: A term is undefined and has no properties. at alternativa.tanks.models.battle.assault::AssaultHudIndicators/setFlagState() at alternativa.tanks.models.battle.assault::AssaultModel/init() at alternativa.tanks.models.battle.commonflag::IFlagModeInitilizerEvents/init() at alternativa.tanks.models.battle.commonflag::PointBasedBattleModel/objectLoadedPost() at platform.client.fp10.core.model::ObjectLoadPostListenerEvents/objectLoadedPost() at platform.loading::DispatcherModel/notifyObjectLoadListeners() at platform.loading::DispatcherModel/notifyLoadListeners() at platform.loading::DispatcherModel/loadObjectsData() at platform.client.core.general.spaces.loading.dispatcher::DispatcherModelBase/invoke() at platform.client.fp10.core.registry.impl::ModelsRegistryImpl/invoke() at platform.client.fp10.core.network.handler::SpaceCommandHandler/executeCommand() at platform.client.fp10.core.network.connection::SocketConnection/processDataBuffer() at platform.client.fp10.core.network.connection::SocketConnection/onSocketData() at platform.loading::DispatcherModel/notifyLoadListeners() at platform.loading::DispatcherModel/loadObjectsData() at platform.client.core.general.spaces.loading.dispatcher::DispatcherModelBase/invoke() at platform.client.fp10.core.registry.impl::ModelsRegistryImpl/invoke() at platform.client.fp10.core.network.handler::SpaceCommandHandler/executeCommand() at platform.client.fp10.core.network.connection::SocketConnection/processDataBuffer() at platform.client.fp10.core.network.connection::SocketConnection/onSocketData() Giving up.
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About daily the game pops up a large error message box hanging in the screen center - while the fight is still going on behind it, I can fight normally but almost all of the screen is obscured by this error box. Only way to get rid of it is restarting the client completely. This is (the start of) the latest error: Error: Object loading event processing error. Space id: 3074457415391116799.Object id: 3074457415391116799. Error: TypeError: Error #1010: A term is undefined and has no properties. at alternativa.tanks.models.battle.assault::AssaultHudIndicators/setFlagState() at alternativa.tanks.models.battle.assault::AssaultModel/init() at alternativa.tanks.models.battle.commonflag::IFlagModeInitilizerEvents/init() at alternativa.tanks.models.battle.commonflag::PointBasedBattleModel/objectLoadedPost() at platform.client.fp10.core.model::ObjectLoadPostListenerEvents/objectLoadedPost()
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New try to paste the error message, this time from chrome: Success! EDIT: For those who likes a picture, here is one of the same fail re-occuring a few minutes later https://prnt.sc/mazrcd
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I am getting fake game crashes - I say fake as it puts a large popup in the screen with the error message telling me it crashed, while the game works just fine behind it - I can continue playing but the popup obscures my tanke and turret so I am a bit blind. The detailed error message (which I believe is more helpful for the devs then the picture of it) is below - when I can get this forms paste to work, it seams this form does not support internet explorer or something? This happens a few times a week. Client: Stand-alone flash player.
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I fully agree with all compaints in this thread. What I think the creators has totally missed out on is * I do *not* want to be forcibly matched into a overloaded DM game with 20 players * I do want to be able to choose myself - how crowded game, type, terrain, light etc That is quite the opposite to what they try out now. I was just about to buy crystals here for the first time here, paypal cooperating, but now I just think about fleeing...
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I absolutely hate it. A b s o l u t e l y H a t e I t As an M1-M2 player I am now supposed to fight M8 players? On playgrounds with 20 or more foes, getting 2-3 on me all the time? No way to chosse the scene and number of players... No way to know the mission, that is now a surprise No, all the fun is gone. The find me a quick game is a nice thought, but now I instead have to wait long time to get a crap game If could instad FIX the matching bug mixing highlevels with low/nolevels, THAT would be nice...
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