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PR3D4T0RS

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  1. PR3D4T0RS

    Testing of Matchmaking System on EU servers

    Completing a mission has never been so simple. You receive a mission, read which mode you have to play and then play it. Allowing to complete the mission only in regular battles is fair actually. Otherwise anyone could just complete the mission in less than 2 minutes by playing with friends. Basically you're mad now because you have to make an effort to complete a mission. Also the rewards for completing a mission are greatly increased so I don't know what are you complaining about.
  2. PR3D4T0RS

    Testing of Matchmaking System on EU servers

    So there are a couple of things I'd like to point out about the new Matchmaking System. First of all, the unnecessary map updates or something causes me to lag a lot even without any graphics. Second of all, I think it would be a good idea to let the players choose not only the mode they want to play but also the map in auto matchmaking system. Next, I don't think it's fair that after waiting 1-3 min I get to play with a lot higher ranks or when I'm the only high rank in my team playing vs team with only max ranks available. Another annoying thing is that I often get thrown in a battle which is 100% lost. I think there should be some kind of code that would end the battle early and not just throw in more random players in the losing team. As I said above, the matchmaking system doesn't make a fair battle. One of the two teams is most likely going to be a lot stronger than the other. I think a simple solution to that would be to add as many same rank players as possible and make them fight. Or a more difficult option would be to make players play with same tanks - m2's vs m2's or m3's vs m3's etc. League of Legends has a similar matchmaking system and it has been working perfectly for years now. I hope that you will read my suggestions and try to solve at least some of them! Best regards, PR3D4T0RS.
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