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medicguy

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  1. medicguy

    Bugs and Glitches Reports [Closed]

    My stable plasma alt for twins keeps getting unequipped when I switch between guns. It's a pain having to check to see if it's on for every battle. It used to always remember the setup I had last time I used the gun, now it's like 50/50 whether it does or not.
  2. medicguy

    What to buy? Which is better?

    Crystals: 72k, no containers or golds expected before sale, maybe another 15-20k from battles and missions before the sale since I'll have a little bit of time to play. Current garage, in order of what I use most: Turrets: Isida m2 10/10 Twins m2 and a few mus + stable alt Fire m2 and a few MUs + both alts (used situationally, obviously. depends on the match) Thunder m2 (don't really like it much at m2, it's been too long since I've played a midrange self-damage gun.) Hulls: Viking m2 (regular and parkour) Wasp m1 (for parkour) I play regular maps for missions and on double funds (and maybe more often now that funds there are bigger, idk), island and other small maps in pro for fun, and a lot of parkour recently. Mainly using twins to lift people onto buildings and such. This sale I'm trying to decide on some stuff. Mammoth m2 (titan is a little better in some respects, but unless you guys have knowledge I don't, mammoth's aesthetics and driving feel I like better and I'd prefer that) Rail m2, and possibly an alt? High caliber is obviously the dream, but I'm not sure I'll have enough crystals for even just rail and that alt by the sale (I hear it isn't good without the alts these days, especially as I'll be ranking in the next few weeks and there are lots of people with rail prot.) Hornet m2 (this would be primarily for xpbp. Not enough health for regular battles from messing around on test server) I was pretty sure I wanted mammoth m2, but I'm not sure it would get used much outside of parkour and the occasional island match. On the other hand, I really enjoy the strategy and fast pace of island matches, and xpbp looks like it gives a lot of that but matches are more balanced. Especially since there are mods given to the tanks to level the field and I wouldn't be burning through supplies. Since it's such a common battle mode, it seems like I'd always be able to find one if I wanted. I've heard that mode gives extra crystals, anybody have an estimate for how many more? Ranking is slower now but I'd still like to gain crystals quickly relative to my experience points. tldr, I wanted mammoth and rail m2, now I'm wondering if I should get hornet and rail instead for xpbp.
  3. medicguy

    Bugs and Glitches Reports [Closed]

    Currently getting a lot of 999 ping no damage matches. I play for 3-4 minutes and then have to wait 6 minutes for the match to finish and hope the crystal reward is worth the supplies I used. Don't release updates like this right before double battle fund days and sales. Seriously -_-
  4. Is there any explanation for which actions count as playing the objective in the various modes? Obviously capping a flag or killing carriers will constitute playing the objective in ctf, but what about healing a flag carrier vs healing a non-carrier? A lot of situations in CP could easily be considered playing the objective (killing players who are contesting a point from a distance, attempting to contest a point against a numerical advantage, defending a point you already own from another tank, etc etc) but might be hard for the game to recognize as such. For ASL, a good strategy for blue is to kill players before they even pick up flags, and that contributes to a win. But would the game count that as just a regular kill? Just curious.
  5. medicguy

    Matchmaking is coming May 29th

    How can I access the page where you can select a battle mode, rather than the battle list? I've cleared cache, tried going from the Tanki site, everything directs me to the faulty battle page. I can't even sign out to sign back in and try that way. I've kicked myself out of my account by logging in on a different computer while loading, but reentering the game from there just puts me in the same spot, doesn't even have me log in :P (This is on topic because this update spawned these issues. Thanks.)
  6. medicguy

    Matchmaking is coming May 29th

    Hello! So, in the matchmaking announcements there are a lot of references to 8v8 being optimal. This may be true, but some players like myself like small maps, even if the funds will be the same now. Is there any possibility of implementing a system where you can join a queue for "Normal" (8v8), Medium (?), and small maps? (3v3). I do understand that there are fewer maps of this size so the variety won't be as great, but I'd enjoy the option of playing smaller maps for missions rather than larger ones. While I do have twins now, my best turret is Isida and it's the one I like the best. But in large maps, magnums, shafts, and railguns have a small advantage (see Highways as an example). Supplies can close that gap, but as soon as opponents start using them too the gap is back. As of right now, I can select battles appropriate to my current combo, but with matchmaking the map selection will also be random. I'd prefer to not have to leave my favorite gun in the garage while doing missions. Of course, this all depends on how matchmaking goes. Perhaps this problem won't be a large issue? Thanks! tl;dr: Please allow players to choose the general size of the maps they will be sorted into.
  7. A google form would allow responses to be gathered more easily. Somebody would have to analyze for troll responses, but it would be easier than manual entry for every value.
  8. medicguy

    Stop Randomly Redirecting me to HTML5 Version

    THANK YOU. I've used the links they suggest. Can't use the client one, or whatever it's called. Redirected about once a day. Usually when I'm trying to catch a gold or something.
  9. medicguy

    What to buy? Which is better?

    160k. I had 70k a few days ago, and a few days left of premium from a container. 200k by the end of the week, easily.
  10. medicguy

    What to buy? Which is better?

    I've been playing a lot more medium and small maps recently. This A: works better for isida and B: has made firebird look very appealing. I know generally for a non buyer, having multiple turrets of the same range isn't a great idea, but if I'm not planning on playing large maps for a long time, do you think it would be worth getting? With the temperature and range mods purchased as well. This raises the issue of a single paint blocking both turrets (which will be especially prominent if I'm playing a lot of island and people expect fires and isidas all the time). But fire seems to deal good damage even with protection above 30%. I guess what I'm asking is will this be a major bad decision later? Still deciding on a medium range turret. Still planning on getting an m2 protection module at the next sale, and eventually an m3 titan kit. This is mostly unrelated, but I keep hearing about extra crystals from XP/BP. How much larger are the funds for that? I've enjoyed playing that combo at low ranks on other accounts, and enjoy the strategy involved. Just not sure if it's worth investing in now for funds, or if it should wait until legend and an m4 combo.
  11. medicguy

    What to buy? Which is better?

    I'd drop the hornet. Not enough health at high ranks unless you're drugging heavily and have a good team. There are exceptions, of course, maybe you're one of them. But I'd suggest you start working an M2 medium hull to m3 instead of hornet.
  12. Hah. Well, I figured I'd give it a shot. What the hey. Definitely did not know many if any of the questions hah! No prizes for worst performance, I suppose? :P Post the answers once the contest ends though! I'm interested to learn some of these things.
  13. medicguy

    What to buy? Which is better?

    Awesome advice, thanks. Would you recommend waiting until m3 kits unlock for those and just stick with isida and viking until then? Which would make my plan over the next little bit look something like this: 1 m2 protection module at the next significant sale just so I'm not still running around with my complete garbage one (Likely later in February for iron days) Finish the MUs for isida at next significant MU/Speed up day (I'll actually do the math to make sure I'm saving crystals) When m2 viking unlocks, start MUing it to m3 At m3 kit unlock rank, find a titan/med+ range gun kit with a decent protection module (Probably one with smoky or thunder since I like those on my alts. Thoughts on twins? I don't like rico/striker much, but I haven't looked at their alts or played with high modification levels of either. Planning to avoid rail, shaft, and magnum for a very long time.) Thoughts on this sketch? Which m3s are worth taking to m4 in your opinion? You said isida isn't really worth it, and I definitely noticed the difference on the test server was negligible. Barely noticeable. Hulls to m4? Protections seem like the biggest jump during MUs after m3, so I'll for sure start working on those when I get there.
  14. medicguy

    What to buy? Which is better?

    Currently have isida chilling at m2.8. I have the crystals to finish it, but was saving for a MU sale. Viking is at m2, ready for free upgrade the second I hit the right rank. Should I get a second hull for high ranks (M3 via upgrades or a kit in a few ranks)? Hunter is pretty similar to viking in most respects, and dictator isn't my favorite hull... (New overdrives may necessitate change there). I don't want to use a light hull at m3 unless I get into parkour. Is it even worth getting a second hull? Or is viking m3-4 good at high ranks with isida? This account was built around isida, obviously, but I hear at legend it's a really big disadvantage to have teammates who can't play other guns. Any weapon suggestions to get at m2 and work up to m3? Or save for m3 kits? Finally, and most pressingly, suggestions for protection modules? Mine is severely outdated. Twins, rail, fire, and isida seem pretty common at high ranks. How about magnum and thunder? I'll probably get 2 modules at the next sale. What do you m2-4 players like/use/see most frequently?
  15. I see less magnums these days, so my main complaint about balance thus far in my tanki experience is diminishing. However, I spent some time on the test server over the last few days experimenting with different combos. Alterations become an important part of the game, and isida's alterations... well, they suck. Less range for cone angle and a major damage hit for extra seconds of healing. Both useful in very specific situations, but hardly something I'd want equipped all the time. Whereas fire, twins, railgun, and shaft all have alterations that I would happily leave equipped for 99% of battles. (Thunder also seemed a little lackluster, but I don't use it enough to say for sure.) It hasn't been a problem thus far as most people my rank don't have alterations purchased. As I move into the last stretch before M3s become extremely common by purchase and are nearly universal by microupgrade, I get the feeling I'll be seeing a lot more alterations, though. And since isida has nothing besides the same type of stat increases that every other gun gets from m2-m3-m4, I'm thinking I'll be buying a name change and letting my isida gather dust for the most part. Suggestions for alts: Return self-healing as an alteration. Cap it so that double damage/double power doesn't double self healing, just damage dealt. That was the reason they cited for removing it, wasn't it? Even if I had to trade some % damage and some range for this, I'd like to have it back, at least as an option. Faster rotation speed. Boring, but rail has it and it's better than what isida has... Longer range. Consumption while firing into empty space is removed Faster energy regeneration (lower damage, lower healing as a result, obviously.) Faster consumption for increased healing and damage (Like the fire alt that uses tanks faster, but heats more)
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