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1150 stars. 17 days left for the challenge, my Premium ends in 11 days.
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Last day of double funds already :(
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The map was a fail. The meteor were a fail. I played a lot during the first x20. But less during the second x20, and even lesser during the third. Halloween was the best celebration. I was able to camp on a corner of the map and get x5, x6 and even x7 kills during the Golds with Striker. With this meteor, no fun. And you had to put walls, which made the map even worse. X2 for 19 days, it was very good. Sales, very good, and for once, on batteries too. The NY marathon, very good. The map, very bad.
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It's a very nice looking XT, but I'm not a fan of Freeze. If there was a way to give it to you, I would. Because it will only collect dust in my garage.
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Ahhhhhhhhh yes I forgot Smoky. And that Freeze effect when a Smoky hits me is so frustrating! Yes, we should have 3 slots as it is right now, and a fourth, with 25 or 30%.
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Imo, healing a Vulcan is a lazy way to get easy score and easy top 3 top 4 position.
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Sometimes, MM puts me in a map I don't like, or in a battle with 3 minutes left on the clock. So I leave this battle. Would it be possible to not send me in the same battle when I press "Play!" again? If I left the first, it's not to stay when the second attempt sends me in the same map, I leave too. Thx ;)
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I finished first :) Maybe that Vulcan was not in my team. I just don't understand Isidas that keep healing Vulcan. They get little points for healing (now 0) while the Vulcan gets all the points from killing.
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Tier 35 :o :o :o :o :o :o :o :o :o :o :o I never use my Freeze since it has only 10 MU. But it's the first XT I get in containers.
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Tier 35 :o :o :o :o :o :o :o :o :o :o :o I never use my Freeze since it has only 10 MU. But it's the first XT I get in containers.
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Vulcan with the Fire alteration is way too much OP. Think about it, this is the ONLY weapon in the game that "forces" you to equip 2 protection modules! (Vulcan + Fire). I just noticed that in Iran with 3 Vulcan in the enemy team. I equipped my Vulcan module and it was useless against the burning effect. It makes sense, because only Fire module can fight the burning effect, but it makes this turret more powerful. It's kinda the same thing for Magnum with Mortar alteration. But I don't think it forces players to equip the mines module.
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Helps the team, or just helps the Vulcan? In Desert, I saw a Vulcan that finished first with +300 on his second teammate. He got all the funds, how that helps the team?
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Thunder is way less deadly compared to Vulcan. A Vulcan only need to fire at you for like a second and you are dead.
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1000 stars :o
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Visual effects (shots on the walls/houses, impact of Magnum and exploded mines on the ground...) should stay the whole battle, at least in MM. So, at the end of the battle, it would look like a battlefield.
- 26 replies
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- Turrets
- Visual Effects
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