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Posts
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I am sorry but mismatch still sucks big time. Waiting over a minute to play a five minute game. In short 20% of your time is for waiting. Still less playing more waiting. Any update is about making something better. I can't see anything getting better. I really playing less and less just enough to complete the daily mission.
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Waiting time improved, but none of the games is longer than 9 minutes. Still a fun killer. Lastly what is the big deal that you can pick your map. Whatever down side anyone saw, Mismatch is worse!
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For a second there was hope, when I was not able to lock-in because of maintenance last night, but MISMATCH is still ongoing. Double the the wait, with half the play. In short fun killer.
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mismatch. the fun killing is still ongoing
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Matchmaking matches less playing time get only 6 to 7 minutes per game and in average one minute waiting time. In other words 15% of your playing time is waiting time. In addition to all this fun killer already, now you can't play the maps you like to play and made it a fun game. Let me finish with a quote "soon become one of the most massive events in the game’s history-- Matchmaking", yes MASSIVE in killing fun.
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another day another mismatch.
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Mismatch = double the wait time = half the fun = less play time = no more the maps you like to play What is the gain here??? Playing is about fun, isn't it!? Now less fun probably mean less playing to no more playing
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no, still don't like it at all. really considering to leave the game for good!
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As more as I play MissMatching as more I don't like it. More waiting in exchange for less playing. Who can possible think that is more fun and the best since sliced bread. Sure enough not a gamer who came up with this.
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more waiting than playing. :angry:
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I can not see how Matchmaking is something good. Constant waiting time, never get to play a 15min game only partial games and you lose even more time from it when you have to change your tank, and before you know it the game is over and you have to start all over again. Would be great if you at least could stay in the game when entering continue. In short it sucks and I wonder what people testing it find so great that TankIOnline felt propelled to implement the change.
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