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piggybonbon

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  1. piggybonbon

    Matchmaking is coming May 29th

    MM games are just tijme-wasting games. There are no accolades at the end. No one praises you or give you a medal because next game consists of totally new players. Just imagine a competition where after u win or lose, u go home and start again the next day with a new competition. There is no post game analysis , no chit-chat, no prize presentation ceremony. You want to keep continuing day after day? You must have one hell of a bored life. People connection are very important. Somebody tells you well done can make your effort all so worthwhile. The ability to engage others for a longer period of time send positive vibes through your mind and body. We are no robots. Thats a big weakness of MM games.
  2. piggybonbon

    Matchmaking is coming May 29th

    HOw to beat the MMS. Just use it to do 1 mission every day. eg collect double armour boxes and exit. Then go pro battles and play our usual games. If there are lots of people in pro battles, it is back to old times where we can choose our map, no of players, timing, supplies and game continuation. MMS will be left to mobile players to support. We can do this only if dev dont come destroy pro games and start imposing restrictions. In pro games, our objective is to have friends and fun. Mission is not critical. :)))
  3. piggybonbon

    Matchmaking is coming May 29th

    Yes the Pro games are closer to the previous version without MMS. Then why not let us do our missions in pro mode too? Why must do under MMS? The answer is simple. MMS will die a natural death if they allow missions in pro mode because very few will use MMS. Now the pro mode is also affected by the MMS issue because the number of players have dropped and Pro mode is not half as active as the previous version without MMS. Eg I want to play highway but always can limited number of players in pro mode. Now i go MMS to do missions only and I do simple mission like taking 2 repair kits. I dont talk at all because I wont see my teammates next battle so why waste time making contacts. Those mission involving crystals I avoid totally as need to go winning team to do that. One mission every day. Then I go pro mode and play whatever I can. I must say my fun level now is 30% what I used to enjoy before MMS. So I also spend 70% less time with tanki than before.
  4. piggybonbon

    Matchmaking is coming May 29th

    No of Players: 24.5K - Devs feels no pressure to remove MMS. Sad that 95% of you complained so much about MMS and threaten to leave and yet 60% of you still continue to play MMS. I think can stop complaining.:(((
  5. piggybonbon

    Matchmaking is coming May 29th

    NO of Players now" 21.5K - Devs still dont feel the pressure to remove MMS
  6. piggybonbon

    Matchmaking is coming May 29th

    Reverse the order: I am gone but hope they fix it soon.
  7. piggybonbon

    Matchmaking is coming May 29th

    Hi everyone, If you don't want MMS, complaining will not be effective. I am starting a revolt. When I see 26K players at peak hours, I know devs won't bring back the old Tanki. So everyone, please dont try to play MMS. The day the number of players drop below 10K at peak hours, you dont have to say anything and the change will come very quickly. So you can keep complaining BUT PLEASE DON'T LOG IN TO PLAY
  8. piggybonbon

    Matchmaking is coming May 29th

    Tanki online made some bad updates of which MMS is the worst 1) Bad Update 1: Based on some forumer's suggestion - cut playing time from standard 15 to 10 mins When 15 mins we have time to engage in talks, strategies or even challenging one another. Even when losing , we have time to catch up and 10 flags is a magical number. When it was switched to 10 mins, the interaction volume dropped tremendously most just focused on battles. Even devs discovered that standard number of flags =5 ends the game so fast that it was changed to 7 flags quite quickly 2) Bad Update 2: When treasury boxes started to give us crazy amount of crystals and supplies, etc. It renders valueless the effort we made accumulating supplies and crystals. I played a hard fought battle and won and get 400 crystals. MY treasury box gave me 3,500 crystals just like that. I had a hard time accumulating crystals to buy supplies. A treasury box gaive me 125 repairs just like that. I remove an intrinsic challenge to win and accumulate crystals and supplies from the game. Why you all go crazy about gold boxes giving 1,000 crystal? I can get 12.500 crystals with a lucky treasury box. 3) Bad Update 3: MMS - As mentioned by many forumers, most players have preferred maps (i play HIghway exclusively and had not played a game since MMS update started). Most forumers mentioned it is fun to play with same teams or against same teams as being human, we always want a second chance to prove ourselves and it so much more pleasureable when we achieve our objectives. This human connection is sorely missed under MMS Tanki Online made very serious errors 1) What is successful in other games is not necessary successful for tanki online. Tanki is a 'slow' game compared with many others but thats why it is successful. It is more realistic to real life and we engage with each other realistically. To make it fast, you better have superb graphic effects such as at one stage, we have an atomic explosion when gold boxes are dropped. It failed and you reverted back to slow dropping of gold boxes. Unless you change your game totally, try not to imitate others and lose out on what makes it successful in the first place 2) Many forumers who supported this update mentioned the more equal distributions or better crystals rewards. This is shorted-sighted as your aim is to achieve better crystal rewards at the expense of enjoyment or fun?? I had an account with 150,000 crystals and I have stoppped playing. Whats the value of getting so many crystals per game just for the sake of more crystals? If I lose a game , I dont mind getting 40 crystals as it spurs me to play harder to win. Playing just for the sake of more crystals remind me of games that mindlessly just killing lots of monsters the whole day just to accumulate points to buy better weapons.
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