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r_old_tanki started following Matchmaking is coming May 29th
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Good player: Minimum 250 or 300 score in 10 minutes Profile will not tell you that because it includes parkour hours. Also, this could very well be my main account, for all you know. Players of any rank can give feedback. On this account, I have K/D of 2.8 and 6.6k experience in 2 hours. This translates to about 350+ exp per 10 minute game (removing the impact of +50% exp from beginners pass), and since score is more than exp, it is safe to say I average about 500 score every 10 minute game. I also have posted screenshots with 1000+ score in 10 minutes here. If you want, I can look it up and show you. Im not expecting everyone to be as good as a player as me, but atleast half as good (Instead of 500, I ask for 250 score per 10 minutes). If players can't do that, then these players should be very carefully distribute equally in both teams, which their matchmaker promised, but does not do yet.
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I also posted 3 screen shots like this: http://en.tankiforum.com/index.php?showtopic=372826&page=111&do=findComment&comment=6527389 http://en.tankiforum.com/index.php?showtopic=372826&page=124&do=findComment&comment=6534368 http://en.tankiforum.com/index.php?showtopic=372826&page=124&do=findComment&comment=6534321 I have played more than 20 similar battles. I thought they would fix it if I reported, but I'm no longer wasting my time posting screenshots. Devs are quit determined to take this game "forward" :lol: :lol: :lol: :lol:
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By mult I mean bad player. And they promised the system will distribute them equally in both teams. And they promised pro pass will be free when matchmaking comes. Bunch of liars running the game, player count dropping every year.. hahahahahah Im off to fortnite. Will always remember old tanki - where missions could be done in pro battles. <3 (2009-2016) Good memories of past years, but even though we get a lot of crystals now, game is not as fun as it used to be.
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Your post is a complete pile of garbage. Who would call that a balanced battle? First of all its 7 vs 8. Secondly, in those 7, the matchmaker has put atleast 4 mults on red team, while there are none in your team. Its 3 vs 8, and you feel proud of doing well because your team outnumbered them? This matchmaker does not work as promised. Battles are NOT 8 vs 8 always. Sometimes I play 6 vs 8 for 8 to 9 minutes. And sometimes when battles are 8 vs 8, then the distribution of mults is not equal. One team always has 2 or 3 mults more than the other team. Matchmaking was supposed to distribute good and bad players equally in both teams. TO has only itself to blame for ~25k players online at peak time these days. They should have spent more time on this matchmaking system and then released it. Always dishing out half-finished features..... No wonder players are moving to Fortnite these days. Fortnite's player count is way over 1 million these days, every single day.
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Soon, in the shop, $30 each.
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I will target every player in the game who wears Russian paint.
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In most non-pro games where you get full 10 minutes to play, I see on average 4 people quit the game as soon as they enter the game. This is mainly because:- 1) Most non-buyers can only afford to play one hull and one turret which is micro-upgraded. If their combo is not suitable for the map, they quit. 2) When people find players of very high rank on other team, they quit. 3) When people find players of very low rank on their team, they quit. Usually one side has more players quitting in the first minute than another. Imbalance in the first minute means a flag is quickly captured, or huge lead is taken. Mathchmaker takes too long to put a good player on your team. When good player sees he's put in losing team, many would quit again. Cycle continues. Idea of matchmaking is okay, but there aren't enough players to make it work that well.
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I would also give the same estimate. I bet right now there are 100s of frustrated youtubers who spent 1000s of $ buying containers, hoping to make a video on 1m crystals and xt container openings, but instead find their garage full of mines and double armours :lol:
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seal-club means what? all I'm asking is 8 vs 8, where equipment balanced, and skill (as measured by their efficiency rating) also balanced. Also Mr. OnionBrain, if I drug hard in lower rank battles, then OPPOSITE team players should leave, not mine. And it is always the case that my team has fewer players. And I'm quite prepared to play without supplies, but when we are outnumbered 1 : 2, then I will use supplies if I have them.
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Balanced? 3 vs 8? 3 mults play full game and don't quit - only 8 kills between them, and 30 deaths? I had to drug super hard to get the win, and I don't like doing that at these low ranks because I kinda get bad vibes from kids who are still learning to rotate turrets and accumulating supplies. Your matchmaker is not making competitive battles for me. I always always always end up with fewer players on my team, and among those few, most are mults.
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Another brilliant piece of matchmaking: 7 vs 8 and in that 7 you put 3 mults who play full battle and refuse to quit. I don't see how this matchmaker is an improvement. In the 2 minutes waiting time, I could have manually searched for a competitive game. Now it sends it me into unbalanced teams and blowouts, and I have nowhere else to go to do missions.
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This system is not working properly AT ALL. I always end up with fewer people in my team. Good players in my team is better than bad players, and bad players is better than empty spaces. But the Matchmaker gives me empty spaces in my team. Look at this battle. Massacre TDM. I was playing Titan-Shaft and I couldn't move out of the base. You can see in the picture, blue team in our base, spawn killing. #2 on my team was a wasp-fire (ridiculous combo for massacre tdm), but he knew how to play, and held his K/D above 1. #3 was the match-winner in our team - a hunter isida who stayed by me for the full 10 minutes. We shared overdrive with each other, and thats why we won. But seriously, you promised 8 vs 8, so why do I find myself playing 3 vs 6?
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What a brilliant matchmaker. 5 vs 8 whole battle, and among the 5 in my team, 3 mults. 2 vs 8 effectively. I play so well and we still lose by big margin. This is the birthday celebration you have given to us players.
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worst birthday ever
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these devs know best how to kill a working game.