Jump to content
EN
Play

Forum

Waffleblade

General
  • Posts

    1
  • Joined

  • Last visited

Reputation

0 Neutral
  1. Waffleblade

    Matchmaking is coming May 29th

    With the addition of matchmaking now out for a while now, I've become confused on one of the concepts. I've noticed that the average wait times fluctuate greatly in a matter of seconds. I've tested this by repeatedly clicking a battle on multiple game modes. The average wait times, have changed from as low as 54 seconds to a minute and 34 seconds in less than a second. This, of course, would make sense on the first few days, as thousands of people would be entering the game with many wait times. This doesn't make sense, two and a half weeks in, as thousands of people with past wait times have already been recorded. This can be proven in the algebraic expression (11xz+yz) / 12z, with x representing the average wait time per day, y representing the new data of recorded wait times today, and z representing the approximate number of people who play tanki per day. In order for the wait times to fluctuate this much, y, the daily wait time, would have to be 13 seconds higher than normal for the average to increase by one second, meaning y would have to increase by 469 seconds in only moments, to match the 54s to 1m34s. In this case, the general population of tanki would suddenly have been waiting eight minutes within a moments notice. Another possibility, which is just is unlikely, is that ten times as many people who currently play tanki, suddenly decide to join the game. The most likely reason, is that the average wait times are random, so that players don't fell alone when they are waiting a long time for battles. If possible, I would like somebody to explain this, and possibly change this.
×
×
  • Create New...