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With this, its possible to balance Tanki. Please pull that off. Its no fun fighting buyers with m4's when you are m2.
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This would be an alteration for isida, available at rank "Colonel" and for 120.000 crystals. (Might be overpriced) Name: "Plasma Launcher Nanobots" Mechanic: You no longer use the beam to heal/attack, rather you fire a ball of nano-charged plasma. (similar to twins or ricohet's projectiles). It heals friendly tanks in small aoe, and deals damage to enemy tanks, also in a small aoe. Here are the examples: Heal: https://imgur.com/a/wh7UsSZ Damage: https://imgur.com/nnjNcuS Projectile mid-air: https://imgur.com/Xfei2kP Advantages: You can heal/attack from more range (dont think too crazy), can heal multiple tanks, but decreased heal for AOE, same for damaging. Has a decent fire rate. Disadvantages: Harder to hit, no auto lock-on, you might miss your shot to heal/damage.
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Raeve started following Ideas for Turrets! and Ideas for Maps!
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I cant download AlternativaEditor. Any sources that actually work? I'd like to try to make maps, but i can without the editor.
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Alteration for Gauss!! Overvolt Ammo: Charged "Super" Shots would no longer deal damage, but stun the enemy. High Impact Rounds: Each normal shot deals more damage, (including charged shot) but takes longer to reload. (charged shot also takes longer to lock on) Scatter Rounds: Bounces off walls, while doing so, it scatters into pieces, with decreased damage. (Charged shots dont bounce from tanks) Energy Converter: Each kill with charged shots will reload instantly. Piercing Rounds: Charged shot will penetrate tanks, but generally deal less damage. I guess thats it.
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What about an electric turret? Volter: Mid-range, with electic attacks. (would look kinda like old isida beam), it could single-fire, and it could charge, but the charged shot would deal decreased damage, but it would stun the enemy for as long as you charge it. (max 5 seconds). Or a burst fire turret? Unnamed: Fires 3 quick shots, and could fire 3 times before magazine reload. Also holding space will load all rounds, and fire them quickly. (like gauss with viking overdrive), and you dont have to be aiming at an enemy to do so. Maybe mortar? Mortar: Single space tap: fires an explosive shell at the nearest enemy. Hold space: You will see the map from above, and also where your turret is aiming, you can move its crosshair with W, A, S ,D or Arrow keys.
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They will be free, but you can only repair by overdrive. (1 kill = ap. 50% charge)
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Hey! I did every step,but no code. Will i get it later, or is it an issue?