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For balancing the turrets: Firebird: thank you !! it really hurts too much! 300 by 300 basic damage overheating it was really too much ... it was enough that it rubs me for 2 seconds, knowing that I have a Viking M1, and I would die! _Vulcan: all the better! I find that the vulcan is not used enough by the players because it is a very good turret ... What annoyed me is that we could not shoot without stress because a few seconds after the continuous shooting, overheating hurt us too .. it will work, in addition to the extra damage! On the other hand, during this balancing, it annoys me too much to have to wait about 3 seconds before being able to shoot at my enemy. so, in case of emergency, for example a firebird who just found my camp in the direction of me with his wasp, I can not defend myself because 3 seconds before I can shoot, it's too much and he'll have time to kill me. _Isida: finally, the isida caring about others, phew! because 5 points xp do not want to regenerate person o_o By cons, it's a pity he does not resume his life by attacking his enemies. I thought it gave him a special air to stand out from the others ... moreover this effect was removed as if the isida was too strong in this way while not knowing that it did not do a lot of damage. In my opinion, for a firebird, the damage of overheating must be 120-150 ... Also, it would be necessary that his flames really touch us to die because it's annoying to see a firebird just touch us and we dies, does he send sparks? Since we reduce the overheating of the firebird, we can also increase his base damage so that, the closer he is to an enemy, the more damage he does and his maximum damage when he is M0 can reach 90 , knowing that it does not have much charge, its ammunition capacity is spent super fast. ;) Why is the Striker shooting slower? :angry: :angry: I wonder why we nerve the striker when he is not very played ... In addition that many people hate the striker, then me, when I play it, everyone attacks me. If you nerve the striker for the few players of this weapon, then they will struggle to defend themselves in DM game mode. <_< Viking hp should be slightly increased as he dies faster and faster with all the new changes, besides that (in M3) he has the same number of health points as the hunter AND the dictator I find that a little weird. We should stop being self-destructive when we climb on someone else if we stay more than 5 seconds, because, it's really annoying when a tank pushes us up to get on him and that we self-destruct quickly! :angry: The hammer should bounce less on the walls. if you want a weapon that ricochets, just equip a ricochet! :angry: why do I sometimes see the shaft pull on the wall and die anyway? I did not know he had area damage and a dmg splash ability ... <_< Increase the attack distance of twins !!! already that he can self destroy, but in addition he must be close enough to his enemies to touch them! your idea is not bad but I think, the turret should turn faster when it is normal, in a snowy terrain, it turns faster, and when it is overheated, it turns just as currently because we must avoid driving the vulcan in the well .... sad vulcan ... If what you meant was EXACTLY the same thing, then, yes, your idea is good :D
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Sorry for the double message o_o google bugged... :/
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category Ideas for Hulls and Overdrives!
Lexus_TheGunslinger replied to Ilia.ArchangeI in Ideas and Suggestions
Yesterday, i sent this: New hulls could make the game even more fun. You think you can create the Goliath (name of new hull)? In love of Tanki Online, I drew this article and thought about its capabilities. he could have more life than titan or mammoth, slower, heavier and more powerful etc. If you are short of ideas and you find that it would be nice to create the goliath, tell me. If you feel like it, I can even send you the sketch of this new hull from different angles because all I want is to help you improve the game! Thank you in advance for your understanding ! -
category Ideas for Hulls and Overdrives!
Lexus_TheGunslinger replied to Ilia.ArchangeI in Ideas and Suggestions
It's sad ... Because of submissions on this topic we can not create really good cockles ... I thought of a golitah that would have more life than titan and mammoth, more lourg and so slow that he would not have enough power to easily push a dictator... :'( -
category Ideas for Hulls and Overdrives!
Lexus_TheGunslinger replied to Ilia.ArchangeI in Ideas and Suggestions
create a hull with more life than the dictator, a little slower and who, he, could not climb on the other tank because it would be heavier, but could push them because it would have more power...
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