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MATA_PERROS

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  1. MATA_PERROS

    Your Opinion about tanki

    It seems there is a lack of communication between players, tanki staff and tanki admins or owners. So I think the owners of Tanki will never read this important post. By now I have years playing tanki with several accounts and there are things about tanki I can tell you for sure. Tanki is pay to play and pay to win game no doubt about it and there is no problem about that, but yes, there is a problem with that, it is oriented to that in excess in relation to other vital points of the game. It is very clear they pay lots of attention and investment in the technology and development of the game, but with very none sense goals which in fact drove other aspects of the game to a situation where tanki is dying and it seems there is no way back due to the nature of the changes they made. So let me start with the details at least from where I started to play tanki. The weapons balance was needed but had mistakes which tanki took too many time to fix and rebalance, and some problems remains after 3 years becasue new problems were added with the balance, it is important because many players like me feel frustrated having made and investment in a weapons after selecting some, and money wasted, they became useless, not balanced. An example of that is "twins", first hit to players. Then one of the main, i would say errors, was to reduce so drastically the respawn time, because if in fact the game has no goals all trought the ranges, all are the same weapons, same maps, same all, now the minimalistic goals of flags and control points became nonsense, since you don't kill anybody, just change the player from place instantly, so you fight some one to take the flag, ok, you win, you kill him, but he took part of your life, then you take the flag and he is already there new again with his full life, of course this time there is no way you kill him first, there were no time to escape or at least take him near you side, so if he kills you you might have time to retake the flag. So the respawn time to short is a big error. Something similar happened to the supplies, but different, when tanki reduce drastically the supplies times, and big mistake including the overdrive, because with the use of overdrives you more easily feel frustrated with some players of your team, it is now a factor which very few players share in order to win a battle, you see most players don care about to win the battle and you get frustrated. It is the clan's effect but enhanced. The fact tanki never wanted to balance the battles, not the weapons, it is proof their actual policy is killing tanki, an the more time they stick with the MMS pretending to balance the battle, which is not, the more soon tanki will die, and have no commercial value as a company. It is time to react, remove MMS, remove clones, balance the battles not the weapons, lower pricing of the stuff ,you have data now relative to number of players you had in the past, remove XT, remove overdrives, restore respawn time and supplies times, create real goals, name them levels, 1 to 40 if you bet, so to get to level 40 you will need more powerfull weapons, dont push players with ranks, let them push themselves trying to get to level 40, so they buy more powerfull weapons, no matter the rank, the rank will indicate which level you have reach, and again, balance the battles, always same number of players active in a battle, keep the extra players ghost. 1 vs 1 two active players, 2 vs 1, the new player is kept ghost till i have a partner in my team, 2 vs 2, we are 2 vs 2, one left, so again we are 2 vs 1, at the moment I kill one, that one will be kept ghost till we are 2 vs 2 again. New extra players any team will be kept ghost till the battle is balanced. not m0,m1,m2,m3, just MUs not even protections, make them part of the MUs, click the specs you want to improve, make a total amount in crystals and buy it. Protections and all will be for the specific tank you are improving. not for all, al lthat makes the game simpler, more challenged more atractive. You want more details?
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