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TheEdmundFitzgerald

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  1. TheEdmundFitzgerald

    Ideas for Game Modes!

    I wouldn't mind that, but a random hull overdrive added to what it's overdrive already does, or we killed it for good.
  2. TheEdmundFitzgerald

    Ideas for Game Modes!

    Juggernauts' a bit too little, don't ya think
  3. TheEdmundFitzgerald

    Ideas for Game Modes!

    All Hull Overdrives added to JGR Overdrive We all know Juggernaut is weak, so, I think this is a good OP idea that buffs Juggernaut for a short amount of time in battle. It will add the following to its current OD: -Plant a nuke at its location like Wasp, of which JGR is immune and protected against a nuclear detonation. (like wasp) -Terminator will go into super-death auto-fire rampage mode, meaning Juggernaut will spit out 2 rounds per second without you having to touch anything for 5 seconds. (like Viking) -Disable surrounding tank's supplies. (like Hunter) -Enable it to see all enemies in the battle for 5 seconds. (like Hornet) -Immortality, and cancel freeze/fire effects for 5 seconds. (like Mammoth) -Enable a helping forcefield around the Juggernaut protecting itself from a portion of the enemy attack for 8 seconds (3 seconds after Immortality wears off), if any left. (like Titan) Note: It's OD charging is paused for its 5 second OD period, then resumes after the main effects wear off.
  4. TheEdmundFitzgerald

    Ideas for the Garage!

    alterations aren't exactly nearby, but I would like this to accurately give me the changed stats when the time comes.
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